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Devil Narzugon

Devil Narzugon, By Arnold Böcklin - The Yorck Project (2002) 10.000 Meisterwerke der Malerei (DVD-ROM), distributed by DIRECTMEDIA Publishing GmbH. ISBN: 3936122202., Public Domain, https://commons.wikimedia.org/w/index.php?curid=147923
By Arnold Böcklin – The Yorck Project (2002) 10.000 Meisterwerke der Malerei (DVD-ROM), distributed by DIRECTMEDIA Publishing GmbH. ISBN: 3936122202., Public Domain, https://commons.wikimedia.org/w/index.php?curid=147923

The Gates of Hell (Dice Freaks)

Grimoire of Cosmic Entities Volume One By Eli Atkinson, William Church and Serge W. Desir, Jr.

Original Concept by Serge W. Desir, Jr.

Full netbook can be found on the following website

Dicefreaks d20 Community

Their favored steeds and only desired company were the horrifying stallions known as nightmares.


Narzugon
Medium outsider (Devil, Evil, Extraplanar, Lawful)
Hit Dice13d8+78 (136 hp)
Initiative+3
Speed20 ft.
Armor Class30 (+9 armor, +1 Dexterity, +7 natural, +3 shield), touch 11, flat-footed 29
Base Attack/Grapple+13/+21
Attack+1 heavy lance +22 melee (1d10+13 x3) or +1 heavy pick +22 melee (2d4+9 19-20/x4)
Full Attack+1 heavy lance +22/+17/+12 melee (1d10+13 x3) or +1 heavy pick +22/+17/+12 melee (2d4+9 19-20/x4)
Space/Reach5 ft. /5 ft. (10 ft. with lance)
Special AttacksBaleful gaze, deadly charge, fell trample, spell-like abilities, summon devils, unhorse
Special QualitiesBonded mount, damage reduction 10/good and silver, Darkvision 60 ft., immunity to cold, fire and poison, acid resistance 10, see in darkness, Spell Resistance 22, telepathy 100 ft.
SavesFort +14, Ref +11, Will +10
AbilitiesStrength 26, Dexterity 17, Constitution 23, Intelligence 15, Wisdom 15, Charisma 20
SkillsConcentration +22, Handle Animal +21, Intimidate +21, Knowledge (any one) +18, Listen +18, Ride +21, Search +18, Spot +18, Survival +18 (+20 tracking), Tumble +19
FeatsImproved Critical (heavy pick), Mounted Combat, Ride-By Attack, Spirited Charge, Trample
EnvironmentThe Nine Hells of Perdition.
OrganizationSolitary, pair, or squad (3-12 narzugon with mounts)
Challenge Rating10
TreasureStandard
AlignmentAlways Lawful Evil
Advancement14-39 HD (Medium)

Baleful Gaze (Su): The unmasked narzugon is a reflection of one’s own sadness and inner fear. All creatures within 30 feet of the devil are affected by phantasmal
killer
(caster level 13th, DC 21). This is a gaze attack. The save DC is Charisma based.

Bonded Mount (Su): Similar to its antithesis, the paladin, a narzugon may form a supernatural bond with a mount (typically a Nightmare). Forming this bond takes 1 hour. Should a narzugon’s bonded mount die, it must wait 24 hours before bonding another. A narzugon’s bonded mount receives the same bonuses that a paladin‘s mount would, using the narzugon’s Hit Dice in place of paladin level.

Deadly Charge (Ex): Twice a day a narzugon may make a deadly charge if mounted. On such a charge attack, the narzugon deals triple damage with a melee weapon, or quadruple damage with a lance. An advanced narzugon makes one additional deadly charge per day for every 5 additional Hit Dice it possesses; thus a 15 HD narzugon could make 3 deadly charges per day.

Fell Trample (Ex): A narzugons may make mounted overrun attempts against as many foes as they are able to, resolving each attempt separately. The narzugon’s mount receives a hoof attack against each successfully overrun foe.

Spell-like Abilities:

Caster level 13th, DC 15 + spell level.

Summon Devils (Sp): Once per day, a narzugon may attempt to summon 1d6 Bearded Devils or another narzugon with a 50% chance. This ability is the equivalent of a 5th level spell.

Unhorse (Ex): If a narzugon successfully strikes a mounted opponent during a mounted charge, he may make a free bull rush attempt against the foe. If the narzugon wins,
the foe is pushed backwards, but their mount remains in place.

Possessions:

The typical narzugon is equipped with spiked full plate armor, large shield, a heavy pick and a heavy lance. These all bear at least a +1 enhancement bonus, although more powerful narzugons often have greater arms and armor. A narzugon’s weapons are always made from cold wrought iron.

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