Giant Argus Panoptes
Argus Panoptes resembles a 30-foot-tall humanoid with multiple arms and many eyes all over its body.
A giant with many eyes Argus may have as many as one hundred eyes, which are located all over his body. Argus is the brother of the nymph Io.
He is a very effective watchman, as only a few of the eyes sleep at a time; there were always eyes still awake. Argus is Hera’s servant he is also an enemy of Echidna. His great service to the Olympian pantheon was to slay the chthonic serpent-legged monster Echidna as she slept in her cave. Hera‘s last task for Argus was to guard a white heifer from Zeus.
She charged him to “Tether this cow safely to an olive-tree at Nemea”. Hera knew that the heifer was in reality Io, one of the many nymphs Zeus was coupling with to establish a new order.
To free Io, Zeus had Argus slain by Hermes. Hermes, disguised as a shepherd, first put all of Argus’s eyes asleep with boring stories. To commemorate her faithful watchman, Hera had the hundred eyes of Argus preserved forever, in a peacock’s tail.
Giant, Argus
This huge giantâs head is covered with one hundred eyes, each blinking at different times so it never misses a thing.
Argus giants are the perfect guardians. They are called the âAll Seeingâ because they have one hundred eyes in their heads, sleeping two at a time while the rest remain on guard.
Family:Â Giant
Huge giant, lawful neutral
Armor Class 16 (chainmail)
Hit Points 184 (16d12 + 60)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
22 (+6) | 15 (+2) | 20 (+5) | 17 (+3) | 23 (+6) | 16 (+3) |
Skills Insight +9, Perception +109
Senses truesight 120 ft., passive Perception 119
Languages Common, Giant
Challenge 7 (2,900 XP)
Special Traits
- Multiple Eyes. The argus has advantage on saving throws against being blinded.
- Vigilant. The argus canât be surprised.
- Wakeful. While the argus sleeps, at least one of its pairs of eyes are awake.
Actions
- Multiattack. The argus attacks twice with its greatclub or makes one greatclub attack and uses Weird Insight once.
- Greatclub. Melee Weapon Attack: +9 to hit, reach 15 ft., one target. Hit: 19 (3d8 + 6) bludgeoning damage.
- Weird Insight. The argus targets one creature it can see within 30 feet of it. The target must contest its Charisma (Deception) check against the argusâ Wisdom (Insight) check. If the argus wins, it magically learns one fact or secret about the target. The target automatically wins if it is immune to being charmed.
ABOUT
Sacred to Hera. The original argos giant was named Panoptes, who lived in the Argolis in the Peloponnese.
When Zeus was consorting with the nymph Io, Hera discovered them in the act. Zeus quickly transformed Io into a white heifer, but Hera was not deceived and demanded the animal as a gift. She appointed Panoptes as its guard. Panoptesâ achievements were legendary: he slew a bull that ravaged Arcaida, a satyr robber, the serpent Echidna, and the murderers of Apis. Distressed, Zeus sent Hermes on a rescue mission. Hermes lulled Panoptes to sleep with his music and then cut off his head. Distressed, Hera placed Panoptes eyes on the feathers of a peacock.
Section 15: Copyright Notice
5E RPG: Ancient Adventures. Copyright 2020, Mal and Tal, LLC; Author Michael Tresca.
Argus Panoptes
Originally Posted by Nilbog of the Wizards Community forums.
On this Thread
ARGUS PANOPTES | |
Gargantuan Giant | |
Hit Dice | 35d8+245 (402 hp) |
Initiative | +4 |
Speed | 50 ft. (10 squares) |
Armor Class | 29 (-4 size, +19 natural, +4 chainmail), touch 6, flat-footed 29 |
Base Attack/Grapple | +26/+52 |
Attack | Slam +37* melee (2d6+18*) |
Full Attack | 4 slams +37* melee (2d6+18*) |
Space/Reach | 20 ft./20 ft. |
Special Attacks | Gaze, spell-like abilities |
Special Qualities | DR 15/epic, many eyes, sibling of the gods, SR 30 |
Saves | Fort +25, Ref +21, Will +10 |
Abilities | Strength 34, Dexterity 11, Constitution 24, Intelligence 9, Wisdom 8, Charisma 15 |
Skills | Intimidate +40, Listen +37, Search +9, Spot +47* |
Feats | Ability Focus (gaze), Alertness, Awesome Blow, Cleave, Great Cleave, Improved Initiative, Iron Will, lightning reflexes, Power Attack, Quicken Spell-Like Ability (shout), Run, Weapon Focus (slam) |
Environment | Any land or underground |
Organization | Solitary |
Challenge Rating | 19 |
Treasure | None |
Alignment | Always neutral |
Advancement | — |
Level Adjustment | — |
Gaze (Su): Any creature meeting the gaze of Argus Panoptes must make a Will save (DC 29) or be blinded for 2d6 rounds.
Spell-Like Abilities: At will – alarm, greater magic fang, shield, shout.
3/day – globe of invulnerability.
Many Eyes (Ex): Argus Panoptes gains a +10 bonus on Spot and Search checks.
Sibling of the Gods (Ex): Argus Panoptes, as a primal force of the universe embodied, is immune to death effects, Paralysis, sleep, and petrification. Argus Panoptes never needs to breathe, eat, or sleep.