Green Dragon

Green dragons have scales the color of emeralds armor this ferocious dragon. A single sharp horn protrudes from the end of its toothy snout.
Belligerent creatures that tend to attack without provocation. Their fierce, toothy jaws and arrogant crests warn other creatures of their aggressive nature. A wyrmling green dragon’s scales are thin, very small, and a deep shade of green that appears nearly black. As the dragon ages, the scales grow larger and lighter, turning shades of forest, emerald, and olive green, which helps it blend in with its wooded surroundings.
- Dragon, Green (Adult) 5e Stat Block
- Dragon, Green (Wyrmling) 5e Sta Block
- Green Dragon (All) 3.5 Stat Blocks
Dragon, Green (Adult)

Scales the color of emeralds armor this ferocious dragon. A single sharp horn protrudes from the end of its toothy snout.
Family: Dragons – Chromatic
Huge dragon, lawful evil
Armor Class 19 (natural armor)
Hit Points 207 (18d12 + 90)
Speed 40 ft., fly 80 ft., swim 40 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
23 (+6) | 12 (+1) | 21 (+5) | 18 (+4) | 15 (+2) | 17 (+3) |
Saving Throws Dex +6, Con +10, Wis +7, Cha +8
Skills Deception +8, Insight +7, Perception +12, Persuasion +8, Stealth +6 Damage Immunities poison Condition Immunities poisoned
Senses blindsight 60 ft., darkvision 120 ft., passive Perception 22
Languages Common, Draconic
Challenge 15 (13,000 XP)
Special Traits
- Amphibious: The dragon can breathe air and water.
- Legendary Resistance (3/Day): If the dragon fails a saving throw, it can choose to succeed instead.
Actions
- Multiattack: The dragon can use its Frightful Presence. It then makes three attacks: one with its bite and two with its claws.
- Bite: Melee Weapon Attack: +11 to hit, reach 10 ft., one target. Hit: 17 (2d10 + 6) piercing damage plus 7 (2d6) poison damage.
- Claw: Melee Weapon Attack: +11 to hit, reach 5 ft., one target. Hit: 13 (2d6 + 6) slashing damage.
- Tail: Melee Weapon Attack: +11 to hit, reach 15 ft., one target. Hit: 15 (2d8 + 6) bludgeoning damage.
- Frightful Presence: Each creature of the dragon’s choice that is within 120 feet of the dragon and aware of it must succeed on a DC 16 Wisdom saving throw or become frightened for 1 minute. A creature can repeat the saving throw at the end of each of its turns, ending the effect on itself on a success. If a creature’s saving throw is successful or the effect ends for it, the creature is immune to the dragon’s Frightful Presence for the next 24 hours.
- Poison Breath (Recharge 5-6): The dragon exhales poisonous gas in a 60-foot cone. Each creature in that area must make a DC 18 Constitution saving throw, taking 56 (16d6) poison damage on a failed save, or half as much damage on a successful one.
Legendary Actions
The dragon can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. The dragon regains spent legendary actions at the start of its turn.
- Detect: The dragon makes a Wisdom (Perception) check.
- Tail Attack: The dragon makes a tail attack.
- Wing Attack (Costs 2 Actions): The dragon beats its wings. Each creature within 10 feet of the dragon must succeed on a DC 19 Dexterity saving throw or take 13 (2d6 + 6) bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
Dragon, Green (Wyrmling)

Family: Dragons – Chromatic
Medium dragon, lawful evil
Armor Class 17 (natural armor)
Hit Points 38 (7d8 + 7)
Speed 30 ft., fly 60 ft., swim 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
15 (+2) | 12 (+1) | 13 (+1) | 14 (+2) | 11 (+0) | 13 (+1) |
Saving Throws Dex +3, Con +3, Wis +2, Cha +3
Skills Perception +4, Stealth +3
Damage Immunities poison
Condition Immunities poisoned
Senses blindsight 10 ft., darkvision 60 ft., passive Perception 14
Languages Draconic
Challenge 2 (450 XP)
Special Traits
- Amphibious: The dragon can breathe air and water.
Actions
- Bite: Melee Weapon Attack: +4 to hit, reach 5 ft., one target. Hit: 7 (1d10 + 2) piercing damage plus 3 (1d6) poison damage.
- Poison Breath (Recharge 5-6): The dragon exhales poisonous gas in a 15-foot cone. Each creature in that area must make a DC 11 Constitution saving throw, taking 21 (6d6) poison damage on a failed save, or half as much damage on a successful one.
Green Dragon (All) 3.5
Green Dragon | |
Dragon (Air) | |
Environment | Temperate forests |
Organization | Wyrmling, very young, young, juvenile, and young adult: solitary or clutch (2-5); adult, mature adult, old, very old, ancient, wyrm, or great wyrm: solitary, pair, or family (1-2 and 2-5 offspring) |
Challenge Ratings | Wyrmling 3; very young 4; young 5; juvenile 8; young adult 11; adult 13; mature adult 16; old 18; very old 19; ancient 21; wyrm 22; great wyrm 24 |
Treasure | Triple standard |
Alignment | Always lawful evil |
Advancement | Wyrmling 6-7 HD; very young 9-10 HD; young 12-13 HD; juvenile 15-16 HD; young adult 18-19 HD; adult 21-22 HD; mature adult 24-25 HD; old 27-28 HD; very old 30-31 HD; ancient 33-34 HD; wyrm 36-37 HD; great wyrm 39+ HD |
Level Adjustment | Wyrmling +5; very young +5; young +5; juvenile +6; others – |
Green Dragons by Age | |||||||||||||||
Age | Size | Hit Dice (hp) | Strength | Dexterity | Constitution | Intelligence | Wisdom | Charisma | Base Attack/Grapple | Attack | Fort Save | Ref Save | Will Save | Breath Weapon (DC) | Frightful Presence DC |
Wyrmling | S | 5d12+5 (37) | 13 | 10 | 13 | 10 | 11 | 10 | +5/+2 | +7 | +5 | +4 | +4 | 2d6 (13) | – |
Very young | M | 8d12+16 (68) | 15 | 10 | 15 | 10 | 11 | 10 | +8/+10 | +10 | +8 | +6 | +6 | 4d6 (16) | – |
Young | M | 11d12+22 (93) | 17 | 10 | 15 | 12 | 13 | 12 | +11/+14 | +14 | +9 | +7 | +8 | 6d6 (17) | – |
Juvenile | L | 14d12+42 (133) | 19 | 10 | 17 | 14 | 15 | 14 | +14/+22 | +17 | +12 | +9 | +11 | 8d6 (20) | – |
Young adult | L | 17d12+68 (178) | 23 | 10 | 19 | 14 | 15 | 14 | +17/+27 | +22 | +14 | +10 | +12 | 10d6 (22) | 20 |
Adult | H | 20d12+100 (230) | 27 | 10 | 21 | 16 | 17 | 16 | +20/+36 | +26 | +17 | +12 | +15 | 12d6 (25) | 23 |
Mature adult | H | 23d12+115 (264) | 29 | 10 | 21 | 16 | 17 | 16 | +23/+40 | +30 | +18 | +13 | +16 | 14d6 (26) | 24 |
Old | H | 26d12+156 (325) | 31 | 10 | 23 | 18 | 19 | 18 | +26/+44 | +34 | +21 | +15 | +19 | 16d6 (29) | 27 |
Very old | H | 29d12+174 (362) | 33 | 10 | 23 | 18 | 19 | 18 | +29/+48 | +38 | +22 | +16 | +20 | 18d6 (30) | 28 |
Ancient | G | 32d12+224 (432) | 35 | 10 | 25 | 20 | 21 | 20 | +32/+56 | +40 | +25 | +18 | +23 | 20d6 (33) | 31 |
Wyrm | G | 35d12+280 (507) | 37 | 10 | 27 | 20 | 21 | 20 | +35/+60 | +44 | +27 | +19 | +24 | 22d6 (35) | 32 |
Great wyrm | G | 38d12+304 (551) | 39 | 10 | 27 | 22 | 23 | 22 | +38/+64 | +48 | +29 | +21 | +27 | 24d6 (37) | 35 |
Green Dragon Abilities by Age | ||||||
Age | Speed | Initiative | AC | Special Abilities | Caster Level | SR |
Wyrmling | 40 ft., Fly 100 ft. (average), Swim 40 ft | +0 | 15 (+1 size, +4 natural), touch 11, flat-footed 15 | Immunity to acid, water breathing | – | – |
Very young | 40 ft., Fly 150 ft. (poor), Swim 40 ft | +0 | 17 (+7 natural), touch 10, flat-footed 17 | – | – | |
Young | 40 ft., Fly 150 ft. (poor), Swim 40 ft | +0 | 20 (+10 natural), touch 10, flat-footed 20 | – | – | |
Juvenile | 40 ft., Fly 150 ft. (poor), Swim 40 ft | +0 | 22 (-1 size, +13 natural), touch 9, flat-footed 22 | 1st | – | |
Young adult | 40 ft., Fly 150 ft. (poor), Swim 40 ft | +0 | 25 (-1 size, +16 natural), touch 9, flat-footed 25 | DR 5/magic | 3rd | 19 |
Adult | 40 ft., Fly 150 ft. (poor), Swim 40 ft | +0 | 27 (-2 size, +19 natural), touch 8, flat-footed 27 | suggestion | 5th | 21 |
Mature adult | 40 ft., Fly 150 ft. (poor), Swim 40 ft | +0 | 30 (-2 size, +22 natural), touch 8, flat-footed 30 | DR 10/magic | 7th | 22 |
Old | 40 ft., Fly 150 ft. (poor), Swim 40 ft | +0 | 33 (-2 size, +25 natural), touch 8, flat-footed 33 | plant growth | 9th | 24 |
Very old | 40 ft., Fly 150 ft. (poor), Swim 40 ft | +0 | 36 (-2 size, +28 natural), touch 8, flat-footed 36 | DR 15/magic | 11th | 25 |
Ancient | 40 ft., Fly 200 ft. (clumsy), Swim 40 ft | +0 | 37 (-4 size, +31 natural), touch 6, flat-footed 37 | dominate person | 13th | 27 |
Wyrm | 40 ft., Fly 200 ft. (clumsy), Swim 40 ft | +0 | 40 (-4 size, +34 natural), touch 6, flat-footed 40 | DR 20/magic | 15th | 28 |
Great wyrm | 40 ft., Fly 200 ft. (clumsy), Swim 40 ft | +0 | 43 (-4 size, +37 natural), touch 6, flat-footed 43 | command plants | 17th | 30 |
Combat
Green dragons initiate fights with little or no provocation, picking on creatures of any size. If the target is intriguing or seems formidable, the dragon stalks the creature to determine the best time to strike and the most appropriate tactics to use. If the target appears weak, the dragon makes its presence known quickly-it enjoys evoking terror. Sometimes the dragon elects to control a humanoid creature through intimidation and suggestion. Green dragons especially like to question adventurers to learn more about their society and abilities, what is going on in the countryside, and if there is treasure nearby.
Breath Weapon (Su): A green dragon has one type of breath weapon, a cone of corrosive (acid) gas.
water breathing (Ex): A green dragon can breathe underwater indefinitely and can freely use its breath weapon, spells, and other abilities while submerged.
Spell-Like Abilities: 3/day-suggestion (adult or older), dominate person (ancient or older);
1/day- plant growth (old or older), command plants (great wyrm).
Skills: Bluff, Hide, and Move Silently are considered class skills for green dragons.