Otter

Otters have long, slim bodies and relatively short limbs, with webbed paws. Most have sharp claws on their feet and all except the sea otter have long, muscular tails.
They are curious and playful, and enjoy investigating new objects, sliding down wet rocks, and other simple games.
Otter

Family: Animal
Small beast, unaligned
Armor Class 13
Hit Points 2 (1d6-1)
Speed 30 ft. Swim 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
3 (-4) | 16 (+3) | 8 (-1) | 3 (-4) | 12 (+1) | 4 (-3) |
Skills Perception +3
Senses passive Perception 13
Challenge 0 (10 XP)
ACTIONS
- Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one creature. Hit: 1 piercing damage.
Section 15: Copyright Notice
Zargoth’s Tome of Familiars, Copyright 2021, Arcana Games, LLC.
Otter

Otter CR 1/4
XP 100
N Tiny animal
Init +3; Senses low-light vision; Perception +1
DEFENSE
AC 15, touch 15, flat-footed 12 (+3 Dex, +2 size)
hp 4 (1d8)
Fort +2, Ref +5, Will +1
OFFENSE
Speed 20 ft., swim 30 ft.
Melee bite +5 (1d3-4)
Space 2-1/2 ft.; Reach 0 ft.
STATISTICS
Str 3, Dex 16, Con 10, Int 2, Wis 13, Cha 5
Base Atk +0; CMB +1; CMD 7 (11 vs. trip)
Feats Weapon Finesse
Skills Escape Artist +4, Swim +10
SPECIAL ABILITIES
Familiar
The master of one as a familiar gains a +3 bonus on Swim checks.
ECOLOGY
Environment any water
Organization solitary or family (2-16)
Treasure none
Section 15: Copyright Notice
Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.
Otter

Originally written by Dandello.net /Realms Helps.
Otter | |
Tiny animal | |
Hit Dice | 1/2d8+1 (3 hp) |
Initiative | +2 |
AC | 14 (+2 size, +2 Dexterity), touch 14, flat-footed 12 |
Base Attack/Grapple | +0/-12 |
Attack | Bite +4 melee |
Full Attack | Bite +4 melee |
Damage | Bite 1d3-4 |
Space | 2-1/2 ft./0 ft. |
Special Qualities | Hold breath, Low-Light Vision, Scent |
Special Attacks | – |
Saves | Fort +3, Ref +4, Will +1 |
Abilities | Strength 3, Dexterity 15, Constitution 12, Intelligence 2, Wisdom 12, Charisma 5 |
Skills | Balance +6, Climb +6, Listen +3, Spot +3, Swim +10 |
Feats | Weapon Finesse |
Climate/Terrain | Temperate aquatic |
Organization | Solitary, pair, or family (3-12) |
Challenge Rating | 1/4 |
Treasure | None |
Alignment | Always neutral |
Advancement | – |
Source | Stormwrack |