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Snake Swarm, Venemous

Snake Swarm, Venemous

Emitting countless rattles and hisses, innumerable brightly colored snakes writhe over each other in an undulating heap.

Orginally posted on Archives of Nethys

Source Pathfinder #39: The City of Seven Spears pg. 82

While all snake swarms are dangerous, swarms made up of venomous snakes are typically the most lethal. Snake swarms of both types can generally be encountered in the same regions, dwelling in ruins or wilderness alike.

Snake Swarm, Venemous CR 4
XP 1,200

N Tiny animal (swarm)

Init +7; Senses Low-Light Vision, Scent; Perception +8
Defense
AC 17, touch 15, flat-footed 14 (+3 Dexterity, +2 natural, +2 size)

hp 37 (5d8+15)

Fort +7, Ref +9, Will +2

Defensive Abilities swarm traits
Offense
Speed 20 ft., Climb 20 ft., Swim 10 ft.

Melee swarm (1d6 plus distraction and poison)

Space 10 ft., Reach 0 ft.

Special Attacks distraction (DC 15)
Statistics
Strength 9, Dexterity 16, Constitution 17, Intelligence 1, Wisdom 12, Charisma 2

Base Atk +3; CMB -; CMD –

Feats Improved Initiative, Lightning Reflexes, Skill Focus (Perception)

Skills Acrobatics +7, Climb +15, Perception +12, Stealth +19, Swim +7; Racial Modifiers modifies Climb and Swim with Dexterity
ECOLOGY
Environment any

Organization solitary, nest (2-4 swarms), or knot (5-7 swarms)

Treasure none
Special Abilities
Poison (Ex) – injury; save Fort DC 15; frequency 1/round for 6 rounds; effect 1d2 Constitution damage; cure 2 consecutive saves. The save DC is Constitution-based.

Section 15: Copyright Notice

Pathfinder Roleplaying Game Bestiary 3, © 2011, Paizo Publishing, LLC; Authors Jesse Benner, Jason Bulmahn, Adam Daigle, James Jacobs, Michael Kenway, Rob McCreary, Patrick Renie, Chris Sims, F. Wesley Schneider, James L. Sutter, and Russ Taylor, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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