monster Eel, Electric
Eel, Electric

This six-foot-long, snake-like fish moves slowly. A strange popping and snapping sound occasionally emits from the creature’s body.
The electric eel is a curious fish that breathes air instead of water, yet certainly its most unusual characteristic is its ability to generate powerful jolts of electricity. An electric eel is 6 feet long and weighs 45 pounds.
| Electric Eel CR 2 |
| XP 600 N Small animal Init +6; Senses Low-Light Vision; Perception +4 |
| DEFENSE |
| AC 15, touch 13, flat-footed 13 (+2 Dexterity, +2 natural, +1 size) hp 17 (2d8+8) Fort +7, Ref +5, Will +0 Resist electricity 10 |
| OFFENSE |
| Speed 5 ft., Swim 30 ft. Melee bite +3 (1d6+1) and tail -2 touch (1d6 electricity) |
| STATISTICS |
| Strength 13, Dexterity 14, Constitution 19, Intelligence 1, Wisdom 10, Charisma 6 Base Atk +1; CMB +1; CMD 13 (can’t be tripped) Feats Improved Initiative Skills Escape Artist +10, Perception +4, Stealth +10, Swim +9; Racial Modifiers +8 Escape Artist |
| ECOLOGY |
| Environment warm fresh water Organization solitary Treasure none |
| SPECIAL ABILITIES |
| Electricity (Ex) An electric eel can produce a powerful jolt of electricity from its tail, delivering the jolt with a successful touch attack. On a critical hit, the creature struck must make a DC 15 Fortitude save or be stunned for 1d4 rounds. The save DC is Constitution-based. |
Electric Eel Animal Companion
Starting Statistics: Size Small; Speed 5 ft., Swim 30 ft.; Attack bite (1d6); Ability Scores Strength 12, Dexterity 14, Constitution 18, Intelligence 1, Wisdom 10, Charisma 6; Special Qualities amphibious, Low-Light Vision, electricity resistance 5.
4th-Level Advancement: AC +2 natural armor; Ability Scores Dexterity +2, Constitution +2; Special Qualities electricity (1d6), electricity resistance 10.
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