(Dinosaur) Shuvuuia
A small bird-like creature races by your party. It is followed by an un-godly reek
Originally Posted by warforged51092 of the Wizards Community forums.
Shuvuuias are small members of the alvarezsaurid family. Its only defense is its speed and stench.
Shuvuuia | |
Tiny animal | |
Hit Dice | 1/8d8+0.25 (0 hp) |
Initiative | +6 (+6 Dexterity) |
Speed | 60 ft. (12 squares) |
Armor Class | 19 (+2 size, +6 Dexterity, +1 natural), touch 18, flat-footed 13 |
Base Attack/Grapple | 0/-11 |
Attack | Claw -1 melee (1d3 -3) |
Full Attack | Claw -1 melee (1d3 -3) and bite -6 melee (1d2 -5) |
Space/Reach | 2-1/2 ft./0 ft. |
Special Attacks | Stench |
Special Qualities | Low-Light Vision |
Saves | Fort +4, Ref +8, Will +1 |
Abilities | Strength 5, Dexterity 23, Constitution 15, Intelligence 2, Wisdom 13, Charisma 10 |
Skills | Hide +15, Listen +7, Spot +3 |
Feats | Run |
Environment | Warm deserts |
Organization | Solitary, Pair, Brood (2-5), or Flock (5-20) |
Challenge Rating | 1/4 |
Treasure | None |
Alignment | Always neutral |
Advancement | 1.125-0.25 HD (Tiny); 1.25-0.375 HD (Small) |
Level Adjustment | – |
Combat
Shuvuuias are tiny and defenseless.
Stench (Ex): When a shuvuuia is angry or frightened, it secretes an oily, musk-like chemical that nearly every form of animal life finds offensive. All living creatures (except shuvuuia) within 30 feet of a shuvuuia must succeed on a DC 13 Fortitude save or be sickened for 10 rounds. The save DC is Constitution-based. Creatures that successfully save cannot be affected by the same shuvuuia’s stench for 24 hours. A delay poison or Neutralize poison spell removes the effect from the sickened creature. Creatures with immunity to poison are unaffected, and creatures resistant to poison receive their normal bonus on their saving throws.
Shuvuuias have a +4 racial bonus on Spot checks.