Devil Narzugon
Narzugons, also known as hell knights, are powerful devils and the elite cavalry of Hell, riding across the planes on errands from their infernal masters.
The Gates of Hell (Dice Freaks)
Grimoire of Cosmic Entities Volume One By Eli Atkinson, William Church and Serge W. Desir, Jr.
Original Concept by Serge W. Desir, Jr.Full netbook can be found on the following website
Their favored steeds and only desired company were the horrifying stallions known as nightmares.
Narzugon | |
Medium outsider (Devil, Evil, Extraplanar, Lawful) | |
Hit Dice | 13d8+78 (136 hp) |
Initiative | +3 |
Speed | 20 ft. |
Armor Class | 30 (+9 armor, +1 Dexterity, +7 natural, +3 shield), touch 11, flat-footed 29 |
Base Attack/Grapple | +13/+21 |
Attack | +1 heavy lance +22 melee (1d10+13 x3) or +1 heavy pick +22 melee (2d4+9 19-20/x4) |
Full Attack | +1 heavy lance +22/+17/+12 melee (1d10+13 x3) or +1 heavy pick +22/+17/+12 melee (2d4+9 19-20/x4) |
Space/Reach | 5 ft. /5 ft. (10 ft. with lance) |
Special Attacks | Baleful gaze, deadly charge, fell trample, spell-like abilities, summon devils, unhorse |
Special Qualities | Bonded mount, damage reduction 10/good and silver, Darkvision 60 ft., immunity to cold, fire and poison, acid resistance 10, see in darkness, Spell Resistance 22, telepathy 100 ft. |
Saves | Fort +14, Ref +11, Will +10 |
Abilities | Strength 26, Dexterity 17, Constitution 23, Intelligence 15, Wisdom 15, Charisma 20 |
Skills | Concentration +22, Handle Animal +21, Intimidate +21, Knowledge (any one) +18, Listen +18, Ride +21, Search +18, Spot +18, Survival +18 (+20 tracking), Tumble +19 |
Feats | Improved Critical (heavy pick), Mounted Combat, Ride-By Attack, Spirited Charge, Trample |
Environment | The Nine Hells of Perdition. |
Organization | Solitary, pair, or squad (3-12 narzugon with mounts) |
Challenge Rating | 10 |
Treasure | Standard |
Alignment | Always Lawful Evil |
Advancement | 14-39 HD (Medium) |
Baleful Gaze (Su): The unmasked narzugon is a reflection of one’s own sadness and inner fear. All creatures within 30 feet of the devil are affected by phantasmal
killer (caster level 13th, DC 21). This is a gaze attack. The save DC is Charisma based.
Bonded Mount (Su): Similar to its antithesis, the paladin, a narzugon may form a supernatural bond with a mount (typically a Nightmare). Forming this bond takes 1 hour. Should a narzugon’s bonded mount die, it must wait 24 hours before bonding another. A narzugon’s bonded mount receives the same bonuses that a paladin‘s mount would, using the narzugon’s Hit Dice in place of paladin level.
Deadly Charge (Ex): Twice a day a narzugon may make a deadly charge if mounted. On such a charge attack, the narzugon deals triple damage with a melee weapon, or quadruple damage with a lance. An advanced narzugon makes one additional deadly charge per day for every 5 additional Hit Dice it possesses; thus a 15 HD narzugon could make 3 deadly charges per day.
Fell Trample (Ex): A narzugons may make mounted overrun attempts against as many foes as they are able to, resolving each attempt separately. The narzugon’s mount receives a hoof attack against each successfully overrun foe.
Spell-like Abilities:
- At will – desecrate, doom, greater teleport (self plus mount plus 50 pounds only), hold person, produce flame, suggestion;
- 3/day – charm person, major image, order’s wrath, unholy blight.
Caster level 13th, DC 15 + spell level.
Summon Devils (Sp): Once per day, a narzugon may attempt to summon 1d6 Bearded Devils or another narzugon with a 50% chance. This ability is the equivalent of a 5th level spell.
Unhorse (Ex): If a narzugon successfully strikes a mounted opponent during a mounted charge, he may make a free bull rush attempt against the foe. If the narzugon wins,
the foe is pushed backwards, but their mount remains in place.
Possessions:
The typical narzugon is equipped with spiked full plate armor, large shield, a heavy pick and a heavy lance. These all bear at least a +1 enhancement bonus, although more powerful narzugons often have greater arms and armor. A narzugon’s weapons are always made from cold wrought iron.