Scarlet Spider (Ben Reilly)
Ben Reilly, also known as the Scarlet Spider and the second Spider-Man, is a fictional character in the Marvel Comics’ Universe. He is a clone of Peter Parker, the superhero Spider-Man, and is a prominent character in the Clone Saga. He first appeared in The Amazing Spider-Man #149 (October 1975).
Originally Posted by Bane of the Dicefreaks forums.
Ben Reilly, Scarlet Spider | |
Medium Altered Human | |
Wounds | 32 WP Vitality 348 VP (21d8+231) |
Initiative | +29 |
Speed | 60 ft., Climb 60 ft. |
AC | 44 (+2 speed, +17 Dexterity, +15 insight) touch 44, flat footed 25 |
Base Attack/Grapple | +16/+41 |
Attack | Unarmed strike +37 melee (1d8+19) or webbing +33 ranged touch (special) |
Full Attack | Unarmed strike +37/+32/+27/+22 melee (1d8+19) or webbing +33 ranged touch (special) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Skirmish +3/+3d6 |
Special Qualities | Adhesion, defensive roll, spider-sense, superhuman agility, super speed, superhuman strength, web casting |
Saves | Fort +23, Ref +47, Will +15 |
Abilities | Strength 34, Dexterity 45, Constitution 32, Intelligence 22, Wisdom 15, Charisma 16 |
Skills | Balance+62, Bluff +13, Climb +72, Computer Use +16, Craft (chemistry) +21, Craft (mechanical) +21, Diplomacy +16, Hide +53, Intimidate +15, Jump +62, Knowledge (physical science) +21, Knowledge (streetwise) +16, Listen +6, Move Silently +43, Perform (quip) +17, Profession (photographer) +17, Research +21, Search +23, Sense Motive +12, Spot +15, Swim +30, Treat Injury +7, Tumble +54 |
Feats | Bounding Assault, Brawl, Dodge, Improved Brawl, Mobility, Rapid Blitz, Spring Attack, Telling Blow |
Epic Feats | Epic Reflexes |
Climate/Terrain | New York, New York |
Organization | Solitary (Unique) |
Challenge Rating | 21 |
Alignment | Chaotic Good |
Adhesion Due to an unconscious manipulation of static electricity Spider-Man is able to Climb walls as easily as he walks on the floor. He receives a +12 bonus to all Climb checks.
Reilly has also shown the ability to adhere any part of his body to objects. This grants him a +10 bonus on checks to grapple and resist disarming attempts.
Skirmish
When Reilly moves more than 5 feet in a round, he gains a +3 Dodge bonus to AC and deals +3d6 points of damage.
Spider Sense
Reilly possesses an early warning danger sense. It gives him enhanced perceptions of his surroundings and warns him of danger. He is virtually impossible to take by surprise or even hit in combat:
- Reilly cannot be caught flat-footed or flanked.
- +15 insight bonus to AC .
- +5 bonus on Search and Spot checks
- He effectively has 360 degree vision effectively granting him Blindsense.
- Reilly has a chance to Dodge any incoming attacks whether melee or ranged. All attacks directed at Scarlet Spider suffer a 45% miss chance.
- If his spider sense is disabled Ben loses all benefits, as well as suffers a -4 penalty to his Reflex and Will saves.
Super Reflexes
Ben has reflexes far beyond those of mortal men, allowing him to react instantly to threats:
- Ben cannot be flanked.
- If Ben is the subject of any attack that allows a reflex save for half damage and is successful he suffers no damage. If he fails his save he takes half damage.
- Ben uses his Dexterity modifier on all attack rolls.
- +15 bonus on all Dexterity based skills (and he uses his Dexterity modifier for Climb and Jump checks)
- +10 bonus on all Reflex saves
- +10 initiative bonus
Super Speed Level 2
The following benefits are provided from Superspeed Level 2:
- +2 speed bonus to AC, attack, initiative, and Reflex saves
- +1 speed bonus to damage rolls
- Scarlet Spider may make 2 swift actions in a round.
- Scarlet Spider reduces the amount of time to complete an action by 1 step, allowing him to take full round actions a standard actions.
- Characters with less than Superspeed level 1 are considered flat-footed for the purposes of Scarlet Spider’s attacks. Characters with Uncanny Dodge have an effective Superspeed Level equal to their Dexterity modifier for this purpose.
- When using the run action, Scarlet Spider moves x10 his movement rate.
Superhuman Strength Level 3
- Reilly posseses superhuman strength and is able to lift 8x what his Strength score indicates.
- +6 bonus on melee damage.
- +3 bonus on grapple and bull rush attempts.
Possessions
Web Shooters
Reilly uses a set of specially crafted web-shooters. These allow Ben to shoot a webline up to 300 feet. This line requires a Strength check of DC 25 to break up to one round after being fired. After that time it requires a Strength check of DC 35 to break.
Ben also uses impact webbing which he can use to inflict 4d6 bludgeoning damage at a range of 100 ft.