Hector the Valiant
“Heroic Valor and Tragic Fate: Unveiling the Mythic Legacy of Hector, the Unforgettable Defender of Troy!”
- Alias β Hector the Valiant
- Gender β Male
- Race β Human
- Occupation β Prince and Warrior of Troy
- Religion β Devoted to the Hellenic Pantheon
- Allies β Trojans, His family, Hector’s loyal soldiers
- Enemies β Greeks, particularly Achilles
- Abode/Base of operations β Troy
- Nationality β Trojan
- Languages β Trojan, Greek
- Alignment β Lawful Good
- Affiliation(s) β Trojan royalty and military
- Significant others β Andromache (Wife), Astyanax (son), Paris (Brother), King Priam (Father), Hecuba (Mother)
Hector, a noble Trojan prince, stands as the epitome of honor and bravery in the tumultuous times of the Trojan War. Renowned for his prowess on the battlefield, he navigates the complexities of war with a sense of duty and unwavering commitment to protect his homeland. As the eldest son of King Priam and Queen Hecuba, Hector bears the weight of leadership, a mantle he embraces with grace and humility.
A seasoned warrior, He fearlessly confronts the challenges of the battlefield, driven not only by duty but also by a genuine love for Troy and its people. In the midst of the chaos, his primary concern is the well-being of his family, particularly his wife Andromache and their son Astyanax. The fear of failing them fuels his resolve to stand as Troy’s stalwart defender.
Despite the grim circumstances of war, He embodies a sense of chivalry, respecting the rules of engagement and demonstrating compassion even towards his foes. His motivations extend beyond personal glory, seeking to ensure the survival and prosperity of Troy. He envisions a future where his son inherits a thriving city, free from the ravages of conflict.
In the face of impending tragedy, Hector’s character shines through not only as a formidable warrior but also as a compassionate leader torn between his duty to Troy and the deep love he holds for his family. His journey encapsulates the timeless struggle between personal aspirations, familial obligations, and the sacrifices demanded by the ravages of war.
Hector 5e
Hector 3.5
Hector, the Valiant Prince
Medium humanoid (human), lawful good
Armor Class 18 (Bronze Armor, Aspis Shield)
Hit Points 135 (18d8 + 54)
Speed 30 ft.
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 14 (+2) | 16 (+3) | 14 (+2) | 16 (+3) | 18 (+4) |
Saving Throws Str +8, Con +7
Skills Athletics +8, Insight +7, Persuasion +8
Senses Passive Perception 13
Languages Greek
Challenge 11 (7,200 XP)
Actions
Multiattack.
Hector makes three attacks: one with his xiphos (short sword) and two with his doru (spear).
Doru.
Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (1d8 + 4) piercing damage.
Xiphos.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: 12 (1d6 + 4) slashing damage.
Shield Bash.
Melee Weapon Attack: +8 to hit, reach 5 ft., one target. Hit: The target must succeed on a DC 16 Strength saving throw or be knocked prone.
Commanding Presence (Recharge 5-6).
He issues an inspiring command to allies within 30 feet. Allies gain advantage on their next attack roll or saving throw.
Tactical Parry (Recharge 4-6).
As a reaction, when hit by an attack, Hector adds +4 to his AC against that attack.
Legendary Actions
Hector can take 3 legendary actions, choosing from the options below. Only one legendary action can be used at a time and only at the end of another creature’s turn. Hector regains spent legendary actions at the start of his turn.
Attack.
He makes one attack with his doru or xiphos.
Commanding Presence.
He uses his Commanding Presence without expending a recharge.
Tactical Maneuver (Costs 2 Actions).
He moves up to half his speed without provoking opportunity attacks.
Reactions
Parry.
Hector adds +4 to his AC against one melee attack that would hit him.
Counterstrike.
When hit by a melee attack, Hector can make an opportunity attack against the attacker.
Abilities
Trait | Description |
---|---|
Martial Prowess. | He adds double his proficiency bonus to Athletics checks. |
Inspiring Leader. | Allies within 10 feet gain Hector’s Charisma modifier as a bonus to their saving throws. |
Indomitable Will. | He has advantage on saving throws against being frightened. |
Equipment
- Bronze Armor
- Aspis Shield
- Doru (Spear)
- Xiphos (Short Sword)
Historically Relevant Notes
- Doru and Xiphos.
- He wields a doru, a spear commonly used in ancient Greek warfare, and a xiphos, a short sword known for its effectiveness in close combat.
- Bronze Armor and Aspis Shield.
- His armor and shield are crafted from bronze, reflecting the materials of ancient Greek warriors.
Roleplaying Notes
Hector, a paragon of honor and courage, leads with charisma and strategic brilliance. His presence on the battlefield inspires allies to greater feats, and his tactical acumen makes him a formidable adversary.
Trojan War: Roleplaying in the Age of Homeric Adventure
A Mythic Vistas Sourcebook for the d20 System
Written by Aaron Rosenberg
Trojan prince and the cities greatest warrior, oldest child of Priam and Hecuba, heir to the throne of Troy, and devoted husband of Andromache and father of Astyanax a favorite of Apollo. Hector fulfilled his duty as defender and commander of the troops without hesitation.
Hector is the eldest son King Priam, and the leading prince of Troy. He is also their most able warrior, and the commander of their army. Hector is a tall, handsome man with black hair and dark eyes. He is direct and honest, almost rude, but generous with his friends and gentle with his family.
The people of Troy admire him a great deal, and consider him their hero and their one chance of winning the war. Hector is an excellent leader, though his pride sometimes causes him to make bad strategic decisions. When all else fails, he relies upon his own strength and the favor of Apollo. His closest allies are Aeneas, Sarpedon, and Glaucus. Hector dislikes his brother Paris, blaming him for the war and disapproving of his brother’s cowardice, who, through the abduction of Helen brought about the destruction of Troy.
Hector | |
Male human Dedicated Warrior (Apollo) 10/Charioteer 10; | |
Medium humanoid | |
Hit Dice | 10d10+30 plus 10d10+30; hp 170 |
Initiative | +10 |
Speed | 30 ft. |
Armor Class | 35, touch 14, flat-footed 31 |
Base Attack/Grapple | +20 /+23 |
Attack | +24 melee (1d6+4/17-20, +1 keen bronze short sword) or +25 ranged (1d8+5/19-20, +1 keen throwing spear) |
Full Attack | +24/+19/+14/+9 melee (1d6+4/17-20, +1 keen bronze short sword) or +25 ranged (1d8+5/19-20, +1 keen throwing spear) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | sideswipe |
Special Qualities | capture, damage reduction 1/-, Divine Celerity, Divine Shield (2/day), divine strength (3/day), gauge skill, improved strength, skilled horseman, skillful maneuvering, trained steeds, trap sense +2, voice command; |
Saves | Fort +13, Ref +14, Will +8; |
Abilities | Strength 16, Dexterity 18, Constitution 17, Intelligence 11, Wisdom 10, Charisma 15. |
Skills | Balance +6, Concentration +7, Decipher Omen +5, Diplomacy +9 (+13 against commoners), Drive +10, Handle Animal +7, Heal +5, Intimidate +10 (+14 against commoners), Jump +5, Knowledge (religion) +5, Knowledge (tactics) +5, Ride +11, Spot +6; |
Feats | Chariot Attack*B, Distinctive*, Drive-By Attack*B, Favored*, Improved Initiative, Lion of the Field*, Noble*, Quick Release*, Step-Back*, Thick Skin*. |
Environment | – |
Organization | – |
Challenge Rating | 20 |
Treasure | – |
Alignment | Lawful Good |
Possessions: +2 layered bronze cuirass, +1 layered tin greaves, leather-strip peturgis, +2 layered round bronze shield, HectorΒs Silver Helmet, +1 keen bronze short sword, +1 keen throwing spear, metal chariot drawn by the most excellent steeds in Troy, Xanthus and Podarges.
Hector’s Silver Helmet
Minor Artifact
This +2 burnished silver helmet was a present from Apollo himself. It provides its wearer with a +2 bonus to Will saves and +4 bonus against light-based attacks or spells.
Strong abjuration; CL 21st; Weight 5 lb.
Currently in the World
Hector stands tall on the battlements of Troy, a commanding figure draped in regal armor adorned with intricate Trojan motifs. His bronze chestplate gleams in the sunlight, a testament to his status as a formidable warrior and prince. A crimson cloak, flowing with each gust of wind, billows behind him, symbolizing both his nobility and the impending bloodshed of war.
His helmet, adorned with a majestic plume, shields his face, leaving only his piercing eyes visible. These eyes, a blend of determination and compassion, survey the sprawling city below, its streets bustling with preparations for the imminent conflict. His muscular frame is a testament to years spent honing his skills on the battlefield, a living embodiment of Troy’s resilience.
In his right hand, Hector tightly grips a gleaming spear, its tip pointing downward as a symbol of both strength and restraint. His left hand rests on the hilt of his sword, an heirloom passed down through generations, each scratch and mark telling a story of battles fought and won.
As Hector oversees the city’s defenses, his surroundings echo with the clanging of armor, the shouts of soldiers, and the distant murmur of the approaching Greek army. The air is thick with tension, yet Hector maintains a composed exterior, concealing the weight of responsibility that rests upon his shoulders.
His mood, though solemn, carries a sense of purpose. Hector’s every action is a strategic dance to safeguard his home, his family, and the legacy of Troy. As he stands resolute, the colors of his attire β the rich reds, gleaming golds, and burnished bronzes β mirror the impending clash of empires and the indomitable spirit of a prince fighting to protect his kin.
In Myth
He initially did not approve of war between the Achaeans and the Trojans. He proposed the duel between his brother Paris and Menelaus to put a stop to the war. The duel however led to inconclusive results due to divine intervention.
Later on Andromache, Hector’s wife, pleads with him to withdraw from the field for her sake as well as his son’s (Astyanax). With understanding, compassion, and tenderness Hector saw her gloomy future and convinced her to let him leave. He begged Zeus to protect his baby son, who shrunk in terror at the view of his father’s helmet, and make Astyanax better than him in terms of uprightness and strength. Hector then marches with Paris to the battlefield. This will be the last time Hector sees his family, as he would never come back from the fight.
At another point, Hector, knowing that he was not fated to die yet, challenged any one of the Greek warriors to single combat. After the initial reluctance of the Argives to accept the challenge and after Nestor’s chiding, the major Greek heroes stepped up to the challenge and drew by lot to see who would face Hector. Ajax won the lot, and fought Hector to a standstill for the entire day, with neither able to obtain victory. At the end of the duel they each expressed admiration for each others courage and skill. Hector gave Ajax his sword (which Ajax would later use to commit suicide), while Ajax gave Hector his girdle.
Overnight, the Greeks made a wall to protect their ships. Hector formed three divisions to try and breach the wall and try to set fire to the ships. Eventually Hector smashed open the ramparts and even set fire to Protesilaus’ ship, which was the apex of the Trojan assault. The success however would not last because Patrocles (Achilles‘ closest companion), disguised in the armor of Achilles, would soon enter the combat leading the Myrmidons and the rest of the Achaeans to force a Trojan withdrawal.
After Patroclus had routed the Trojan army, Hector, with the aid of Apollo and Euphorbus, killed Patroclus. He then took the armour off of his victim (which was Achilles‘ armor), and wore it for himself. The death of Patroclus led to another Trojan rally and offensive, and a fierce fight for the body ensued. Patroclus’ death caused Achilles to renounce his wrath that kept him out of action, and vowed to avenge his fallen comrade by killing Hector. That night the Trojans held a council as to what to do.
Hector’s comrade-in-arms Polydamas suggested that the Trojans waste no time and return to the walls of the city where they would be safer from Achilles‘ wrath. Hector however, would not listen, thinking the Trojans were still on the cusp of a total victory. The next day Achilles, killing many, routed the Trojans back to the city. Hector was left alone to face him. Seized by fear, Hector turned to flee, as Achilles gave chase to him three times around the city.
Hector then mastered his fear and turned to face Achilles. But Athena, in the guise of Hector’s brother Deiphobus, deluded Hector. Hector threw a spear at Achilles which missed, then, when Hector turned to face his supposed brother to retrieve another weapon he saw no one there. At that moment he realised that he was doomed. He requested from Achilles that his body be returned to Priam for a rightful burial, which Achilles refused.
Achilles recognized the armor that his foe was wearing as his, and knew how to exploit its weakness, there was a chink in the armor at the throat. He plunged his spear through the chink and Hector was killed. Achilles then slit Hector’s heels, and took the girdle that Ajax had given him and passed it through the slits of the heels. He than fastened the girdle to his chariot then to disgrace the Trojan prince he dragged Hector’s corpse around the city three times and then through the dust to the Danaan camp.
For the next few days Achilles mistreated the body, but it remained preserved from all injury by the gods. King Priam himself soon came to claim the body. Out of respect for Priam, Achillies returned Hectr’s body. Priam returned to Troy with the body of his son, and it was given full funeral honours. Even Helen mourned Hector, for he had always been kind to her and protected her from spite. The last lines of the Iliad are dedicated to Hector’s funeral. Homer concludes by referring to the Trojan prince as the “tamer of horses.”