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Slaver (Human Fighter 2/Ranger 2)

By Jean-Léon Gérôme - http://www.clarkart.edu/Collection/5538, Public Domain, https://commons.wikimedia.org/w/index.php?curid=2737148, Slaver
By Jean-Léon Gérôme – http://www.clarkart.edu/Collection/5538, Public Domain, https://commons.wikimedia.org/w/index.php?curid=2737148

[This content was created for the Pathfinder rules by Paizo Publishing LLC and is part of the Pathfinder RPG product line.]

DESCRIPTION

Slavers are the scourge of free societies, sneaking into towns and villages by night and capturing the innocent, spiriting them away to underground slave markets or taking them by ship to mines, plantations, and pleasure palaces across the sea.

Slavers can also be used as riot police, low-level bounty hunters, exotic gladiators, or any kind of guard or soldier who prefers to capture opponents rather than kill them. Slavers will sometimes employ a pair of prostitutes to inveigle their victims into a compromising position (CR 5) or a pair of street thugs to help overpower victims (CR 5). Slavers might also be found with captured slaves; these slaves could be any of the NPCs, such as commoners or aristocrats.

Slaver CR 3
XP 800

Human fighter 2/ranger 2

NE Medium humanoid

Init +2; Senses Perception +8
DEFENSE
AC 15, touch 12, flat-footed 13 (+3 armor, +2 Dexterity)

hp 30 (4d10+8)

Fort +8, Ref +5, Will +1; +1 vs. fear

Defensive Abilities bravery +1
OFFENSE
Speed 30 ft.

Melee mwk guisarme +9 (2d4+3/x3) or mwk sap +8 (1d6+3 nonlethal) or spiked gauntlet +7 (1d4+3)

Ranged Bolas +7 (1d4+3)

Space 5 ft.; Reach 5 ft. (10 ft. with guisarme)

Special Attacks favored enemy (humans +2)
STATISTICS
Strength 17, Dexterity 14, Constitution 14, Intelligence 10, Wisdom 12, Charisma 8

Base Atk +4; CMB +7; CMD 19

Feats Combat Reflexes, Exotic Weapon Proficiency (Bolas), Precise Shot, Step Up, Weapon Focus (Bolas), Weapon Focus (guisarme)

Skills Climb +12, Handle Animal +3, Knowledge (Geography) +4, Perception +8, Ride +7, Stealth +9, Survival +8 (+9 to follow tracks), Swim +8

Languages Common

SQ Track +1, wild empathy +1

Combat Gear feather token (whip), tanglefoot bags (2); Other Gear masterwork studded leather, bolas (3), masterwork guisarme, masterwork sap, spiked
gauntlet
, Climber’s kit, drow poison (2 doses), manacles

Boon Slavers can provide information on slave-trading routes, major customers, and the likely location of specific enslaved individuals, providing a +2 circumstance bonus on Diplomacy checks to Gather Information about such topics.

Section 15: Copyright Notice – Pathfinder RPG GameMastery Guide  

Pathfinder RPG GameMastery Guide, © 2010, Paizo Publishing, LLC; Authors: Cam Banks, Wolfgang Baur, Jason Bulmahn, Jim Butler, Eric Cagle, Graeme Davis, Adam Daigle, Joshua J. Frost, James Jacobs, Kenneth Hite, Steven Kenson, Robin Laws, Tito Leati, Rob McCreary, Hal Maclean, Colin McComb, Jason Nelson, David Noonan, Richard Pett, Rich Redman, Sean K Reynolds, F. Wesley Schneider, Amber Scott, Doug Seacat, Mike Selinker, Lisa Stevens, James L. Sutter, Russ Taylor, Penny Williams, Skip Williams, Teeuwynn Woodruff.

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