Npc, Sir Loswello “The Faerie Knight”
The Faerie Knight — a half-human, half-faerie grandson of King Arthur — wields otherworldly magic and chivalric might, bridging the mortal realm and the enchanted courts of Faerie.

- Alias(es): Loswello, The Faerie Knight, Oberon the Second (rare/alternate)
- Gender: Male
- Race/Species: Half-human, half-faerie (Half-Fae)
- Occupation/Role: Knight, Diplomatic Envoy, Guardian between Human and Faerie Realms
- Religion/Belief System: Syncretic belief blending Arthurian chivalry and reverence for faerie magic and natural spirits; respects both human and faerie traditions
- Key Allies:
- Caelia (Faerie Queen, mother)
- Select knights and rangers trained in faerie lore
- Certain members of King Arthur’s court who trust his counsel
- Benevolent faerie lords of the Seelie Court
- Primary Enemies or Rivals:
- Unseelie fae factions suspicious of his loyalties
- Human lords wary of faerie influence and hybrid lineage
- Enchantresses or magical foes seeking to exploit or eliminate him
- Abode / Base of Operations:
- Borderlands between Arthurian human realms and the Faerie courts
- Often shifts between a fortified manor near the mortal realm and a crystalline faerie hall
- Nationality / Cultural Background:
- Arthurian British (medieval fantasy setting) with faerie heritage from the Seelie Court
- Languages Spoken:
- Common Tongue (medieval English)
- Faerie Speech (archaic, melodic)
- Courtly Latin or Celtic dialects (for rituals and diplomacy)
- Moral Alignment: Lawful Good (guided by honor and justice but tempered by compassion and pragmatism)
- Affiliations / Factions:
- Knights of the Round Table (partial, due to mixed heritage)
- Seelie Court (political and magical affiliation)
- Significant Others / Romantic Ties:
- No widely recorded romantic ties; emotionally complex relationship with his mother Caelia and a complicated bond with his father Tom a’Lincoln
- Potential for future alliances or bonds hinted through his role as a bridge between worlds
Loswello, known in romance and legend as the Faerie Knight, is the son of Tom a’Lincoln—the illegitimate son of King Arthur—and Caelia, Queen of Fairyland. Born between two worlds, he embodies the grace and magic of the fae and the martial honor of Camelot. His story is one of constant balance: between duty to mortal kin and loyalty to the faerie realm, between the bright ideals of knighthood and the subtle, perilous politics of Faerie.
Life Story
Origins and Heritage
The Faerie Knight’s birth was both a diplomatic triumph and a source of lingering tension. His father, Tom a’Lincoln, had ventured into Fairyland and won the heart of Queen Caelia. Their union was celebrated in the faerie courts as a joining of mortal valor and faerie majesty. Yet in Camelot’s mortal eyes, it produced a grandson of Arthur who was neither fully human nor bound entirely by the codes of the Round Table.
Raised in Caelia’s shimmering palace beneath the silver-leaved groves of Fairyland, Loswello learned the ancient songs, illusions, and courtly graces of the fae. From his father he inherited a warrior’s heart, and from the bards of Camelot he heard tales of Arthur’s chivalry, which kindled in him a longing for adventure beyond the enchanted borders.
The Crossing of Realms
In early manhood, Loswello, The Faerie Knight rode forth to Camelot, mounted on the spectral warhorse Silverspire, to pledge fealty to Arthur’s ideals. His half-fae nature stirred curiosity, suspicion, and wonder among the knights. Though his magical gifts set him apart, he strove to earn his place through courage in joust and battle.
Major Events & Exploits
- The Siege of Caer Wythren – Loswello, the Faerie Knight led a sortie to break a siege laid by a coalition of human and giant-kin forces, using both steel and illusion to drive back the attackers.
- The Pact of the Moonlit Ford – Mediated a fragile truce between human settlers and a faerie enclave, preventing bloodshed through diplomacy and shared oaths.
- The Rescue of Tom’s Banner – Reclaimed his father’s battle standard from the Night Hag of the Black Fen, enduring a three-day pursuit through mists and glamoured marshland.
- The Duel of Two Crowns – Faced a rival claimant to the Faerie Court’s throne in single combat, choosing mercy over execution, which earned him both allies and enemies in the Seelie Court.
Later Years
As the years passed, Loswello, the Faerie Knight became less a wandering champion and more a bridge between the realms. He established a hall at the edge of the mortal-fae borderlands, a place where emissaries from both worlds might parley under truce. His legend endured in songs, told by both human minstrels and fae storytellers—sometimes in harmony, sometimes with competing embellishments.
Key Achievements
- Unified human and fae knights in joint campaigns against common threats.
- Preserved peace in multiple borderland disputes without resorting to open war.
- Protected enchanted sites from mortal exploitation, ensuring the survival of ancient magic.
- Acted as living proof that mortal and fae bloodlines could coexist without diminishing either heritage.
Character Analysis
Fears
- Failing both heritages and belonging to neither fully.
- The loss of his father’s mortal honor to the scheming politics of the faerie courts.
- Watching the two realms fall into irreversible war through misunderstanding.
Motivations
- To prove that chivalric honor can exist alongside fae subtlety.
- To protect the fragile peace between realms.
- To live up to the ideals of Arthur’s bloodline while honoring his mother’s magic.
Ultimate Goals
- Establish a lasting, recognized order of knights who serve both mortal kings and faerie queens.
- Secure a legacy where his children, should he have any, will not face the same mistrust he endured.
Significance in His World
Loswello, The Faerie Knight’s importance lies not in unmatched martial prowess alone, but in his symbolism: a living treaty between two worlds that often misunderstand each other. In times of peace, he is a diplomat; in times of war, a champion whose loyalty is to the idea of harmony more than to any single crown. His legend endures as a reminder that the bridge between realms is not a road for the faint-hearted—but one worth walking.
Faerie Knight 5e
Faerie Knight, Pathfinder
Loswello, The Faerie Knight

Medium fey (half-human), lawful good
Challenge Rating: 8 (3,900 XP)
Armor Class: 19 (Chain Mail + Shield of the Seelie Court)
Hit Points: 112 (15d8 + 45)
Speed: 30 ft. (60 ft. mounted)
Ability Scores
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
18 (+4) | 16 (+3) | 16 (+3) | 12 (+1) | 15 (+2) | 18 (+4) |
Saving Throws
Dex +7, Wis +6, Cha +8
Skills
Persuasion +8, Athletics +8, Insight +6, Arcana +5
Damage Resistances
Poison
Condition Immunities
Charmed, Frightened
Senses
Darkvision 60 ft., passive Perception 12
Languages
Common, Sylvan, Elvish, Celestial
Traits
Fey Ancestry. Loswello, the Faerie Knight has advantage on saving throws against being charmed, and magic can’t put him to sleep.
Mounted Combatant. While mounted on Silverspire, Loswello has advantage on melee attack rolls against creatures smaller than his mount. Additionally, attacks against his mount can be redirected to him.
Knight’s Training. Proficient with all armor, shields, lances, longswords, and longbows.
Faerie Glamour (Recharge 5–6). As a bonus action, Loswello casts Faerie Fire (3rd level) without expending a spell slot.
Enchanting Presence. Loswello, the Faerie Knight can cast Charm Person at will (DC 15 Wisdom saving throw), targeting humanoids only.
Ethereal Step (Recharge 6). Teleports up to 30 feet to an unoccupied space he can see.
Actions
Multiattack. Loswello, the Faerie Knight makes two melee attacks.
Lance (Mounted Only). Melee Weapon Attack: +8 to hit, reach 10 ft., one target. Hit: 13 (1d12 + 4) piercing damage plus 7 (2d6) radiant damage. If Loswello, the Faerie Knight moves at least 20 feet straight toward the target before hitting, the target must succeed on a DC 15 Strength saving throw or be knocked prone.
Longsword. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 9 (1d8 + 4) slashing damage plus 3 (1d6) radiant damage.
Enchanted Longbow. Ranged Weapon Attack: +7 to hit, range 150/600 ft., one target. Hit: 7 (1d8 + 3) piercing damage plus 2 (1d4) radiant damage.
Faerie Fire (Recharge 5–6). Loswello casts Faerie Fire (3rd level).
Reactions
Parry. Adds +4 to AC against one melee attack that would hit him. To use this reaction, Loswello must see the attacker and be wielding a melee weapon.
Fey Step Counter. When hit by a melee attack, Loswello, the Faerie Knight can teleport 15 feet to an unoccupied space he can see.
Mount: Silverspire
Large fey beast, neutral
Armor Class: 16 (natural armor)
Hit Points: 85 (10d10 + 30)
Speed: 60 ft.
Damage Immunities: Charmed, Frightened
Traits:
- Can move through difficult terrain without penalty.
- When charging at least 20 feet straight toward a target and hitting with a melee attack, deals an extra 7 (2d6) radiant damage.
Actions:
- Hooves. Melee Weapon Attack: +7 to hit, reach 5 ft., one target. Hit: 14 (2d8 + 5) bludgeoning damage.
Lair Actions
(On initiative count 20, Loswello, the Faerie Knight can use one of the following)
- Faerie Mists. Summon shimmering mist in a 20-foot radius centered on a point Loswello, the Faerie Knight can see. The area is lightly obscured for 1 minute. Creatures in the mist must succeed on a DC 15 Wisdom saving throw or be charmed until the mist ends.
- Enchanted Thorns. Vines erupt in a 15-foot radius. Creatures other than Loswello entering or ending their turn here take 10 (3d6) piercing damage and have their speed halved until the end of their next turn.
- Echoes of the Court. Loswello summons faerie spirits, gaining advantage on all Charisma checks and saving throws until his next turn.
Roleplaying Tips
Loswello, the Faerie Knight carries the solemn dignity of Arthurian knighthood, mingled with ethereal grace. His speech is formal, poetic, and occasionally cryptic. He is bound by honor but tormented by his dual heritage and the fragile peace he must maintain between worlds. His loyalty is to justice and balance, often acting as mediator, protector, or challenger depending on circumstance.
Loswello, The Faerie Knight

This armored rider bears a gleaming lance wreathed in silver light, his eyes shifting between green and moonlit silver as he rides a spectral steed between mortal and faerie realms.
Loswello, The Faerie Knight CR 8
XP 4,800
Male half-fey human cavalier 8 (Order of the Star)
NG Medium fey (augmented humanoid, human)
Init +6; Senses low-light vision, darkvision 60 ft.; Perception +13
Aura banner +2 (60 ft.), aura of courage (10 ft.)
DEFENSE
AC 24, touch 12, flat-footed 22 (+10 armor, +2 Dex, +2 shield)
hp 95 (8d10+40)
Fort +10, Ref +8, Will +9
Defensive Abilities fey ancestry; DR 5/cold iron; Resist acid 10, electricity 10; Immune charm, sleep; Weaknesses vulnerability to cold iron
OFFENSE
Speed 30 ft., 60 ft. (mounted)
Melee Moonlit Lance +15/+10 (1d8+6/×3 plus 1d6 positive energy to undead and evil outsiders) or mwk longsword +14/+9 (1d8+4/19–20)
Ranged composite longbow (+4 Str) +12/+7 (1d8+4/×3)
Space 5 ft.; Reach 5 ft. (10 ft. with lance)
Special Attacks cavalier’s charge, challenge 3/day (+8 damage), fey glamour (3/day, faerie fire, DC 16), inspiring charge, tactician 2/day (grant teamwork feats), moonlit charge (see below)
Spell-Like Abilities (CL 8th; concentration +12)
At will — charm person (DC 15), detect magic
3/day — faerie fire (DC 16), dimension door
1/day — heroism, calm emotions (DC 16)
STATISTICS
Str 18, Dex 14, Con 16, Int 12, Wis 14, Cha 18
Base Atk +8; CMB +12; CMD 24
Feats Iron Will, Mounted Combat, Power Attack, Ride-By Attack, Skill Focus (Ride), Spirited Charge, Weapon Focus (lance)
Skills Diplomacy +15, Handle Animal +15, Knowledge (nobility) +12, Perception +13, Ride +20, Sense Motive +13
Languages Common, Elven, Sylvan
SQ order of the star abilities, loyal steed (Silverspire), tactician, banner, aura of courage, fey ancestry
ECOLOGY
Environment temperate forests or borderlands between mortal and fae realms
Organization solitary (with steed) or retinue (Loswello plus 2–6 mounted squires)
Treasure NPC gear (full plate, heavy steel shield +1, Moonlit Lance [+1 lance, deals +1d6 positive energy damage to undead and evil outsiders], mwk longsword, composite longbow [+4 Str], cloak of resistance +2, ring of protection +1, talisman of Tom [+2 on saves vs. fear])
SPECIAL ABILITIES
Fey Ancestry (Ex)
Faerie Knight’s heritage grants immunity to charm and sleep, DR 5/cold iron, and resist acid 10 and electricity 10. He also has vulnerability to cold iron weapons.
Loyal Steed (Ex)
Loswello, the Faerie Knight’s bonded mount, Silverspire, is a celestial heavy warhorse with immunity to fear, DR 5/evil, and the ability to ignore difficult terrain while charging.
Moonlit Charge (Su)
When Loswello, the Faerie Knight charges with his Moonlit Lance, he deals an extra 2d6 positive energy damage to undead and evil outsiders. A creature struck by this attack must succeed at a DC 17 Will save or be dazzled for 1d4 rounds. The save DC is Charisma-based.
Fey Glamour (Su)
Three times per day, Loswello can cast faerie fire as a swift action (CL 8th, DC 16).
TACTICS
Before Combat
Loswello, The Faerie Knight prefers diplomacy over bloodshed, but prepares for battle by casting heroism on himself and blessing Silverspire.
During Combat
He opens with a Spirited Charge using Moonlit Lance, targeting the most dangerous foe with his challenge ability. He uses faerie fire to expose invisible or hidden enemies and dimension door to reposition if threatened. Against groups, he coordinates allies with his banner and tactician abilities.
Morale
If reduced below 25% hp, Loswello retreats with Silverspire using dimension door to regroup and protect nearby innocents.
DESCRIPTION
Loswello stands tall and broad-shouldered, his moonlit hair and shifting silver-green eyes betraying his faerie lineage. His full plate glimmers even in shadow, and his banner bears the entwined sigils of King Arthur’s line and the Seelie Court. Silverspire, his celestial steed, moves with supernatural grace, its mane flowing like starlit water. Loswello rides as a living bridge between mortal chivalry and the timeless beauty of the fae.
Silverspire
This spectral warhorse gleams with starlight, its mane flowing like liquid silver, eyes alight with celestial fire.
Silverspire CR 3
XP 800
Celestial heavy warhorse (advanced)
NG Large outsider (augmented animal, extraplanar, good)
Init +2; Senses darkvision 60 ft., low-light vision; Perception +10
DEFENSE
AC 21, touch 11, flat-footed 19 (+2 Dex, +10 natural, –1 size)
hp 42 (5d8+20)
Fort +8, Ref +6, Will +4
DR 5/evil; Immune fear; Resist acid 10, cold 10, electricity 10; SR 14
OFFENSE
Speed 60 ft.
Melee 2 hooves +10 (1d6+4) and bite +5 (1d4+2)
Space 10 ft.; Reach 5 ft.
Special Attacks smite evil 1/day (+3 attack and AC, +5 damage)
STATISTICS
Str 18, Dex 14, Con 18, Int 6, Wis 13, Cha 12
Base Atk +3; CMB +8; CMD 20 (24 vs. trip)
Feats Endurance, Run, Iron Will
Skills Acrobatics +6, Perception +10
Languages understands Sylvan and Common (cannot speak)
SPECIAL ABILITIES
Celestial Creature Template (Ex)
Silverspire gains the celestial creature template, granting DR 5/evil, resist acid 10, cold 10, electricity 10, darkvision 60 ft., low-light vision, and smite evil 1/day.
Surefooted Charge (Ex)
When charging, Silverspire ignores difficult terrain and gains a +4 bonus to Acrobatics checks made to jump.
Bonded Mount (Ex)
Silverspire serves as Loswello’s loyal steed, benefiting from his cavalier mount abilities, including shared spells and bonus hit points.
TACTICS
Before Combat
Silverspire positions itself to give Loswello an optimal charge lane.
During Combat
It focuses on trampling or flanking foes for Loswello, using smite evil against the most dangerous evil-aligned opponent.
Morale
Silverspire never willingly abandons Loswello. If the knight falls, it uses its speed and strength to carry him to safety.
ECOLOGY
Environment good-aligned planes or the border between mortal and fae realms
Organization solitary (with Loswello)
Treasure none