This site is games | books | films

Protection from Spells

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

Abjuration

Level Magic 8, Sorcerer/Wizard 8
Components V, S, M, F
Casting Time 1 standard action
Range Touch
Targets Up to one creature touched per four levels
Duration 10 min./level
Saving Throw Will negates (harmless)
Spell Resistance Yes (harmless)

The subject gains a +8 resistance bonus on saving throws against spells and spell-like abilities (but not against supernatural and extraordinary abilities).

  • Material Component A diamond of at least 500 gp value, which must be crushed and sprinkled over the targets.
  • Focus One 1,000 gp diamond per creature to be granted the protection. Each subject must carry one such gem for the duration of the spell. If a subject loses the gem, the spell ceases to affect him.
Scroll to Top