Protection from Arrows Spell

Protection from Arrows is a legacy abjuration that reduces damage from nonmagical ranged weapons until the ward has absorbed a fixed amount of harm.

At a Glance

School Abjuration
Level Sorcerer/Wizard 2
Components V, S, F
Casting Time 1 standard action
Range Touch
Target Creature touched
Duration 1 hour/level or until discharged
Saving Throw Will negates (harmless)
Spell Resistance Yes (harmless)

Effect

The subject gains damage reduction 10/magic against ranged weapons. The spell ends after it has prevented 10 points of damage per caster level, to a maximum of 100 points.

The protection does not give the warded creature any special ability to overcome similar damage reduction on other creatures.

Using Protection from Arrows

The spell is strongest when facing repeated missile fire over a long period. Its hour-per-level duration means it can be cast well before an expected ambush or siege.

Focus

A piece of tortoise or turtle shell.

Rules & Licensing

This legacy version is Open Game Content under the Open Game License v1.0a.

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