This site is games | books | films

Otherworld Passage

By Arnold Böcklin - www.arnoldbocklin.com, Public Domain, https://commons.wikimedia.org/w/index.php?curid=6766928, Otherworld Passage
By Arnold Böcklin – www.arnoldbocklin.com, Public Domain, https://commons.wikimedia.org/w/index.php?curid=6766928

This spell can be used to enter the otherworld.

The Quintessential Druid
Author Robin O. Duke
Series The Quintessential Series
Publisher Mongoose Publishing
Publish date 2002

Transmutation (Teleportation)

Level: Druid 5
Components: V, S
Casting Time: 1 action
Range: Personal and Touch
Target: You and up to 50 lbs / level
Duration: Instantaneous
Saving Throw: Will Negates (Harmless)
Spell Resistance: Yes (Harmless)

A druid must cast the spell either at a site of some natural beauty, within a sacred grove or on the banks of a river or lake in which he can currently see the reflection of himself and everyone and everything he would take within into the otherworld.

To successfully make the passage into the otherworld, the druid must attempt a Will saving throw against a difficulty determined by the place where he casts the spell. Successfully making the save causes the character and everything he is holding, up to 50 lbs of living or inanimate matter per caster level, to appear in the co-existent point in the otherworld. Failing the saving throw causes the druid to lose the spell from his prepared repertoire to no effect.

Place of CastingWill Saving Throw
Sacred grove (natural)20
Sacred grove (caster level 10th or lower)15
Sacred grove (caster level 11th or higher)10
While in a place of extreme natural beauty15 – 25
While seeing reflection in natural water25

This spell can be cast in the otherworld.

Casting it in the otherworld requires a save based on the place where the druid will appear if he successfully journeys out of the plane. Since the plane is co-existent with most others, the druid can only really travel to places of natural beauty or to sacred groves.

Scroll to Top