spell Metal Melt
Metal Melt

You uncork the vial and pour out its contents, and the armor you designate begins to soften and flow.
(Spell Compendium, p. 140)
Originally posted on D&D tools
Transmutation [Fire]
Level: Sorcerer, Wizard 4,
Components: V, S, M,
Range: Close (25 ft. + 5 ft./2 levels)
Target: Metal object weighing up to 5 lb./level
Duration: 1 round
Saving Throw: Will negates (object)
Spell Resistance: Yes (object)
You alter the physical properties of a metal object so that it runs like water. The melted metal does not change temperature but flows as a liquid for 1 round and then returns to its normal solid state, usually in a form resembling a puddle. An item in a creature’s possession is allowed a Will save, using the creature’s saving throw bonus unless its own is higher.
Material Component: A drop of mercury in a vial.
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