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Chain of Eyes

You can use a creature’s  vision instead of your own.

(Complete  Divine)

Originally  posted on D&D tools

Divination
Level: Cleric 3, Druid 4,
Components: V, S,
Casting Time: 1 standard action
Range: Touch
Target: Living creature touched
Duration: 1 hour/level
Saving Throw: Will negates
Spell  Resistance: Yes

While this spell gives you no control over the creature, each time it comes into physical contact with  another living being, you can choose to transfer your sensor to the new creature. 

In this way, your sensor can infiltrate a closely guarded area. 

During your turn in a round, you can use a free action to switch from seeing through the current creature’s  eyes to seeing normally or back again.

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