5.5e / 2024 · 5e / 2014 · Pathfinder 1E · D&D 3.5e

Spined Shield

A Spined Shield is a defensive heavy shield that can launch its own spikes as ranged weapons. It is a Pathfinder 1E and D&D 3.5e specific item; neither 5e ruleset uses it as a core SRD magic item.

Explore: Magic Armour & Shields · Magic Missile







5.5e / 2024

No direct core SRD item. A 2024 conversion should define the shield’s AC bonus, ranged attack action, range, damage and daily uses explicitly rather than importing 3.x enhancement and critical statistics.

5e / 2014

No direct core SRD item. A 2014 version should likewise be written as a specific shield with 5e attack and recharge language.

Pathfinder 1E

Price: 5,580 gp · Aura: moderate evocation · CL: 6th · Weight: 15 lb.

This +1 heavy steel shield functions as a spiked shield. Up to three times per day on command, it can fire a regenerating spine. The projectile is a +1 weapon with a 120-foot range increment, dealing 1d10 damage with a 19–20/×2 critical profile.

Construction: Craft Magic Arms and Armor, magic missile.

D&D 3.5e

Price: 5,580 gp · Aura: moderate evocation · CL: 6th.

The 3.5e version uses the same core mechanics: +1 heavy steel spiked shield, three fired spines per day, 120-foot range increment, 1d10 damage and 19–20/×2 critical.

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