5.5e / 2024 · 5e / 2014 · Pathfinder 1E · D&D 3.5e
Spined Shield
A Spined Shield is a defensive heavy shield that can launch its own spikes as ranged weapons. It is a Pathfinder 1E and D&D 3.5e specific item; neither 5e ruleset uses it as a core SRD magic item.
Explore: Magic Armour & Shields · Magic Missile
5.5e / 2024
No direct core SRD item. A 2024 conversion should define the shield’s AC bonus, ranged attack action, range, damage and daily uses explicitly rather than importing 3.x enhancement and critical statistics.
5e / 2014
No direct core SRD item. A 2014 version should likewise be written as a specific shield with 5e attack and recharge language.
Pathfinder 1E
Price: 5,580 gp · Aura: moderate evocation · CL: 6th · Weight: 15 lb.
This +1 heavy steel shield functions as a spiked shield. Up to three times per day on command, it can fire a regenerating spine. The projectile is a +1 weapon with a 120-foot range increment, dealing 1d10 damage with a 19–20/×2 critical profile.
Construction: Craft Magic Arms and Armor, magic missile.
D&D 3.5e
Price: 5,580 gp · Aura: moderate evocation · CL: 6th.
The 3.5e version uses the same core mechanics: +1 heavy steel spiked shield, three fired spines per day, 120-foot range increment, 1d10 damage and 19–20/×2 critical.
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