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Domain Trickery

Domain Trickery, Deception of woman, with self-portrait by Stanisław Ignacy Witkiewicz, 1927 (National Museum, Warsaw.
Deception of woman, with self-portrait by Stanisław Ignacy Witkiewicz, 1927 (National Museum, Warsaw.

The Trickery domain was a suite of spells and powers granted by deities whose portfolios included pranks, deception, and larceny. They granted divine spellcasters like clerics with magic of illusion and deceit. 

Deities: Eris, Hecate, Loki, Odin , Hermes

Granted Power: You are a master of illusions and deceptions Bluff, Disguise, and Hide to your list of cleric class skills.

Copycat (Sp): You can create an illusory double of yourself as a move action. This double functions as a single mirror image and lasts for a number of rounds equal to your cleric level, or until the illusory duplicate is dispelled or destroyed. You can have no more than one copycat at a time. This ability does not stack with the mirror image spell. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Master’s Illusion (Sp): At 8th level, you can create an illusion that hides the appearance of yourself and any number of allies within 30 feet for 1 round per cleric level. This ability otherwise functions like the spell veil. The save DC to disbelieve this effect is equal to 10 + 1/2 your cleric level + your Wisdom modifier. The rounds do not need to be consecutive.

Trickery Domain Spells

  1. Disguise Self Disguise own appearance.
  2. Invisibility Subject invisible 1 min./level or until it attacks.
  3. Nondetection M Hides subject from divination, scrying.
  4. Confusion Subjects behave oddly for 1 round/level.
  5. False Vision M Fools scrying with an illusion.
  6. Mislead Turns you invisible and creates illusory double.
  7. Screen Illusion hides area from vision, scrying.
  8. Invisibility (mass) As invisibility, but affects all in range.
  9. Time Stop You act freely for 1d4+1 rounds.

Section 15: Copyright Notice

Pathfinder RPG Core Rulebook. Copyright 2009, Paizo Publishing, LLC; Author: Jason Bulmahn, based on material by Jonathan Tweet, Monte Cook, and Skip Williams.

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