Domain Plant

Granted Powers Rebuke or command plant creatures as an evil cleric rebukes or commands undead. Use this ability a total number of times per day equal to 3 + your Charisma modifier. This granted power is a supernatural ability.
Add Knowledge (nature) to your list of cleric class skills.
Plant Domain Spells
- Entangle Plants entangle everyone in 40-ft.-radius.
- Barkskin Grants +2 (or higher) enhancement to natural armor.
- Plant Growth Grows vegetation, improves crops.
- Command Plants Sway the actions of one or more plant creatures.
- Wall of Thorns Thorns damage anyone who tries to pass.
- Repel Wood Pushes away wooden objects.
- Animate Plants One or more trees animate and fight for you.
- Control Plants Control actions of one or more plant creatures.
- Shambler Summons 1d4+2 shambling mounds to fight for you.