This site is games | books | films

Domain Diabolic

Domain Diabolic
Detail from: Altarpiece from Escalarre, Spain. Second half of 15th century, studio of Pere Espalargues; 386 x 213 cm; Tempera on panel.

The Diabolic domain is a suite of spells granted by entities, not necessarily of divine nature, who are of infernal nature. It grants divine spellcasters like clerics with spells and other powers related to devils, the Hells, and the planes.

Book of Vile Darkness 3.5

By Monte Cook

Deities: Asmodeus, Baalzebul, Mammon, Mephistopheles.

Granted Power: Once per day, character can add her class level as a bonus on a Bluff, Diplomacy, Intimidate, or Sense Motive check.

Diabolic Domain Spells

  1. Devil’s Tail. Caster gains a spiked tail that deals 1d4 damage.
  2. Devil’s Eye. Caster can see in even magical darkness, up to 30 ft.
  3. Devil’s Ego. Caster gains 1d4+1 Charisma and become an outsider.
  4. Hellfire. Explosion of brimstone deals 3d6 damage in 5-ft. radius.
  5. Lesser Planar Binding. Traps outsider until it performs a task.
  6. Planar Binding. As lesser planar binding, but up to 16 HD.
  7. Hellfire Storm. Explosion of brimstone deals 5d6 damage in 20-ft. radius.
  8. Demand. As sending, plus caster can send suggestion.
  9. Gate. Connects two planes for travel or summoning.
Scroll to Top