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Giant Anakim

Anakim
Anakim – AI Generated Artwork – NightCafe Creator

The long lived Anakims are ancient technologically advanced giants whos dwindeling numbers have found a refuge in the cities of Gaza, Gath, and Ashdod.

“ The land, through which we have gone to spy it out, is a land that devours its inhabitants, and all the people that we saw in it are of great height. And there we saw the Nephilim (the sons of Anak, who come from the Nephilim), and we seemed to ourselves like grasshoppers, and so we seemed to them.”

Originally Posted by Kain Darkwind of the Dicefreaks d20 Community.

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Anakim
Large Giant
Hit Dice9d8 + 63 (103 hp)
Initiative+2
Speed40 ft.
Armor Class23 (+4 armor, +2 Dexterity, +8 natural, -1 size), touch 11, flat-footed 21
Base Attack/Grapple+6/+19
AttackSpear +14 melee (2d6 + 13) or javelin + 8 ranged (1d8 + 9)
Full AttackSpear +14/+9 melee (2d6 + 13)
Space/Reach10 ft. /10 ft. (20 ft. with spear)
Special AttacksFrightful presence
Special QualitiesDamage reduction 10/good, fast healing 1, Spell Resistance 14
SavesFort +12, Ref +5, Will +4
AbilitiesStrength 28, Dexterity 15, Constitution 22, Intelligence 12, Wisdom 12, Charisma 17
SkillsHandle Animal +14, Jump +25, Survival +13
FeatsCleave, Endurance, Improved Toughness, Power Attack
Climate/TerrainDesert
OrganizationSolitary, pair or group (3-5 with 1-4 dire jackels)
Challenge Rating8
TreasureStandard
AlignmentUsually chaotic evil
AdvancementBy character class
Level Adjustment+5

Frightful Presence: DC 16

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