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Holy Water Bomb

Ultimate Equipment Guide II

Author Greg Lynch, J. C. Alvarez

Publisher Mongoose Publishing

Publish date 2005

Combining two things most undead fear (fire and Holy Water), the Holy Water bomb is exceptionally effective against the walking dead, and is also extremely useful against evil outsiders. It is constructed exactly like the acid bomb, save that the payload is Holy Water, not acid. Every creature susceptible to Holy Water damage within ten feet of the point of detonation will take 8d4 hit points of damage from the Holy Water, with no saving throw possible, in addition to regular bomb damage. Every creature between ten and 15 feet will take 4d4 hit points of damage, and may attempt a Reflex saving throw (DC 15) to take half damage. Every creature between 15 and 20 feet will take 2d4 hit points of damage, and may attempt a Reflex saving throw (DC 10) to take half damage.

Holy Water Bomb: 400 gp; 40 lb.

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