Multiweapon Rend — D&D 3.5e Epic Feat

Multiweapon Rend (Epic)

This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.

  • Prerequisites Dexterity 15, base attack bonus +9, three or more hands, Multiweapon Fighting.
  • Benefit If you hit an opponent with two or more weapons (wielded in different hands) in the same round, you may automatically rend the opponent. This rending deals additional damage equal to the base damage of the smallest weapon that hit plus 1 ½ times your Strength modifier. You can only rend once per round, regardless of how many successful attacks you make.
  • Special This feat replaces the Two-Weapon Rend feat for creatures with more than two arms.

How Multiweapon Rend Works

Multiweapon Rend is an epic feat for a combatant with three or more hands. During a round, if the creature hits the same opponent with weapons held in two different hands, it can deal a separate burst of rending damage. This is not an extra weapon attack and does not require another attack roll. The feat allows only one rend in a round, even if the creature lands several qualifying weapon hits.

Worked Damage Example

A four-armed warrior attacks one foe using a longsword in one hand and a dagger in another. Both attacks hit. Of those two weapons, the dagger has the smaller base damage die (1d4), so the rend deals 1d4 plus one and a half times the warrior’s Strength modifier, following the original feat’s rule. If the warrior’s Strength modifier is +4, the additional rend is 1d4 + 6 damage. Apply the ordinary damage of both successful weapon attacks separately.

Prerequisites and Limits

  • Dexterity 15: meet the minimum ability score.
  • Base attack bonus +9: meet the attack progression requirement.
  • Three or more hands: the feat is intended for a creature that can wield weapons in multiple hands.
  • Multiweapon Fighting: possess the prerequisite feat.
  • One rend per round: additional hits do not produce additional rends that round.

Running a Multi-Armed Combatant

Keep separate records of which weapon is held in each hand, the attack modifiers for each weapon and its base damage. At the table, check whether at least two different hands struck the same target in the current round before applying rend. The feat does not replace the normal rules for weapon attacks or give extra hands to a creature that lacks them.

Edition and Related Feats

This page records the D&D 3.5e epic feat; the example is guidance, not an added ability or an automatic conversion into a different edition. For related attack options, see Multiweapon Fighting, Perfect Multiweapon Fighting, and the Epic Feats index. The original mechanics and licence statement above are preserved.

Keep this reference growing

If this page helped with your reading or game, you can support its upkeep or explore the curated books.

Buy the creator a coffee

Explore the Bookshop — epics, classics and stories behind imagined worlds.

Scroll to Top