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Arthropleura

Life reconstruction of Arthropleura armata, Arthropleura

Life reconstruction of Arthropleura armata

Large, black, and built like an invertebrate tank, the giant slips through the undebrush. It would rather run than fight, and thus poses little threat to you or your comnpanions

Originally Posted by Raptorial of the Wizards Community forums.
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Arthropleura is a huge 6-foot long millipede that slinks across the swamplands quickly and silently. It specializes in keeping itself from being noticed

Arthropleura
Medium vermin
Hit Dice 2d8+8 (17 hp)
Initiative+3 (+3 Dexterity)
Speed10 ft. (2 squares)
Armor Class16 (+3 Dexterity, +3 natural), touch 13, flat-footed 13
Base Attack/Grapple+1/+6
AttackBite +6 melee (1d6 +5)
Full AttackBite +6 melee (1d6 +5)
Space/Reach5 ft./5 ft.
Special AttacksConstrict
Special QualitiesDarkvision 60ft.
SavesFort +7, Ref +3, Will -3
AbilitiesStrength 20, Dexterity 16, Constitution 18, Intelligence 0, Wisdom 4, Charisma 2
SkillsClimb +7, Escape Artist +6, Listen -3, Move Silently +8, Spot -3
FeatsEndurance
EnvironmentWarm swamps
OrganizationSolitary
Challenge Rating2
TreasureNone
AlignmentAlways neutral
Advancement3-4 HD (Medium); 5-6 HD (Large)
Level Adjustment

Combat

Constrict (Ex) A creature with this special attack can crush an opponent, dealing bludgeoning damage, after making a successful grapple check. The amount of damage is given in the creature’s entry. If the creature also has the improved grab ability it deals constriction damage in addition to damage dealt by the weapon used to grab.

vermin possess the following traits.

Mindless No Intelligence score, and immunity to all mind-affecting effects (charms, compulsions, phantasms, patterns, and morale effects).

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