King Midas, “the Golden King”
King Midas is a middle-aged man with a well-groomed, thick beard and thick, curly hair that falls to his shoulders. He stands tall at 6’2″ and has a muscular build from years of physical labor and training. His skin is bronzed from spending much of his time outdoors in the sun, and his piercing blue eyes show a hint of arrogance and pride. He wears lavish, ornate clothing made of the finest materials, adorned with gold and jewels, and carries himself with a regal air of authority.
- Alias – King Midas, the Golden King
- Gender – Male
- Race – Human
- Occupation – King of Phrygia
- Religion – Worshiper of the gods, particularly Dionysus
- Allies – His family, advisors, and army
- Enemies – Enemies of Phrygia, particularly neighboring kingdoms and those who seek to exploit Midas’ wealth
- Abode/Base of Operations – The city of Gordium, the capital of Phrygia
- Nationality – Phrygian
- Languages – Phrygian, Greek
- Alignment – Lawful Neutral
- Affiliation(s) – Phrygian monarchy
- Significant others – His wife, Queen Marigold, and his daughter, Princess Aurelia.
King Midas is a powerful ruler of Phrygia who is known for his insatiable desire for wealth and riches. He is a man who is always in pursuit of more, never satisfied with what he has. His desire for gold is so great that he will stop at nothing to acquire it.
He is a charismatic and intelligent leader who has a talent for diplomacy and negotiation. He is well-liked by his subjects, who see him as a just and fair ruler. However, his obsession with gold has caused him to make some questionable decisions, and he is often willing to put his own desires above the needs of his people.
Midas’ story is perhaps best known for the mythical ability he possesses: the ability to turn anything he touches into gold. This power was granted to him by the god Dionysus, as a reward for showing hospitality to the drunken deity. At first, Midas was delighted with his newfound gift, but he soon realized that it was a curse as well as a blessing. His daughter, whom he loved more than anything else in the world, was turned to gold when he hugged her.
Despite this tragic incident, he has not given up his quest for wealth. He is constantly seeking new ways to increase his fortune and expand his kingdom. He is not afraid to take risks, and he is always looking for new opportunities to gain an advantage over his enemies.
One of Midas’ greatest rivals is the powerful King Croesus of Lydia. Croesus is jealous of Midas’ wealth and power, and he is always looking for ways to bring him down. However, Midas is a skilled strategist, and he is not easily outmaneuvered. He is always one step ahead of his enemies, and he will stop at nothing to protect his kingdom and his wealth.
In the end, King Midas is a complex character, driven by his desire for gold but also possessing a strong sense of duty and loyalty to his people. He is a powerful ruler, but he is also a flawed and vulnerable human being, struggling to balance his ambition with his love for his daughter and his responsibilities as a king.
King Midas
Medium humanoid (human), lawful neutral
Armor Class: 17 (royal armor, shield) Hit Points: 220 (20d8 + 120) Speed: 30 ft.
STR 18 (+4) DEX 16 (+3) CON 22 (+6) INT 14 (+2) WIS 18 (+4) CHA 20 (+5)
Saving Throws: Str +9, Con +12, Wis +9, Cha +10 Skills: Athletics +9, Insight +9, Perception +9, Persuasion +10 Senses: passive Perception 19 Languages: Phrygian, Greek
Challenge Rating: 15 (13,000 XP)
Equipment: royal armor, shield, sword, shortbow, 20 arrows, royal crown
Actions:
Multiattack: King Midas can make two attacks with his sword or two attacks with his shortbow.
Sword: Melee Weapon Attack: +9 to hit, reach 5 ft., one target. Hit: 10 (1d8 + 6) slashing damage.
Shortbow: Ranged Weapon Attack: +9 to hit, range 80/320 ft., one target. Hit: 8 (1d6 + 4) piercing damage.
Golden Touch (Recharge 5-6): King Midas can turn any non-magical item he touches into solid gold. The target must make a DC 20 Constitution saving throw or be petrified for 1 hour. If the target is a creature, it makes the saving throw with disadvantage.
Legendary Actions:
King Midas can take 3 legendary actions, choosing from the options below. Only one legendary action option can be used at a time and only at the end of another creature’s turn. King Midas regains spent legendary actions at the start of his turn.
Golden Aura: King Midas shrouds himself in a golden aura, giving him advantage on all saving throws until the end of his next turn.
Divine Favor: King Midas calls upon the gods to aid him, adding 1d6 radiant damage to his next successful attack.
Royal Command: King Midas can issue a command to any creature within 60 feet that can hear and understand him. The creature must make a DC 20 Wisdom saving throw or be charmed by King Midas for 1 minute or until King Midas or his allies attack the creature.
Lair Actions:
On initiative count 20 (losing initiative ties), he can take a lair action to cause one of the following effects:
Golden Storm: King Midas creates a storm of swirling gold flakes that fill a 20-foot-radius sphere centered on a point he can see within 120 feet. All creatures within the area must make a DC 20 Constitution saving throw or take 30 (6d8) cold damage.
Golden Statue: King Midas transforms one creature within 60 feet into a golden statue. The creature must make a DC 20 Constitution saving throw or be petrified for 1 hour. If the target is a creature, it makes the saving throw with disadvantage.
Royal Presence: King Midas gains advantage on all Charisma checks made in his lair for the next 10 minutes.
King Midas was known for his love of gold and desire for wealth. His Golden Touch ability reflects this obsession, as he turns any non-magical item he touches into solid gold. His legendary actions and lair actions further showcase his royal status and ability to command others.
His golden aura and divine favor represent his divine favor and the awe and respect he commanded as a king. His ability to issue a royal command and charm creatures also highlights his charisma and leadership skills.
Overall, King Midas would make a formidable foe for any adventurers daring enough to cross his path, with a CR of 15 and a variety of abilities and attacks at his disposal.