Poison
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Necromancy
Level Cleric 4, Druid 3
Components V, S, DF
Casting Time 1 standard action
Range Touch
Target Living creature touched
Duration Instantaneous; see text
Saving Throw Fortitude negates; see text
Spell Resistance Yes
Calling upon the venomous powers of natural predators, you infect the subject with a horrible poison by making a successful melee touch attack. The poison deals 1d10 points of temporary Constitution damage immediately and another 1d10 points of temporary Constitution damage 1 minute later. Each instance of damage can be negated by a Fortitude save (DC 10 + 1/2 your caster level + your Wisdom modifier).