spell Halt Undead
Halt Undead
This material is Open Game Content, and is licensed for public use under the terms of the Open Game License v1.0a.
Necromancy
Level Sorcerer/Wizard 3
Components V, S, M
Casting Time 1 standard action
Range Medium (100 ft. + 10 ft./level)
Targets Up to three undead creatures, no two of which can be more than 30 ft. apart
Duration 1 round/level
Saving Throw Will negates (see text)
Spell Resistance Yes
This spell renders as many as three undead creatures immobile. A nonintelligent undead creature gets no saving throw; an intelligent undead creature does. If the spell is successful, it renders the undead creature immobile for the duration of the spell (similar to the effect of hold person on a living creature). The effect is broken if the halted creatures are attacked or take damage.
Material Component A pinch of sulfur and powdered garlic.
Keep this reference growing
If this page helped with your reading or game, you can support its upkeep or explore the curated books.
Explore the Bookshop — epics, classics and stories behind imagined worlds.
