Silver, Alchemical
HP/inch 10; Hardness 8; Cost see table
| Type of Alchemical Silver Item | Item Cost Modifier |
| Ammunition | +2 gp |
| Light weapon | +20 gp |
| One-handed weapon, or one head of a double weapon | +90 gp |
| Two-handed weapon, or both heads of a double weapon | +180 gp |
DESCRIPTION
A complex process involving metallurgy and alchemy can bond silver to a weapon made of steel so that it bypasses the damage reduction of creatures such as lycanthropes.
On a successful attack with a silvered slashing or piercing weapon, the wielder takes a -1 penalty on the damage roll (with a minimum of 1 point of damage). The alchemical silvering process can’t be applied to nonmetal items, and it doesn’t work on rare metals such as adamantine, cold iron, and mithral.
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