Dinosaur, Styracosaurus
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This massive creature has a bony frill with long spikes growing from it, and a long horn growing from its beaked snout.
Originally Posted by Shade of the En World forums.
The styracosaurus is a ceratopsian whose decorative frill has become a defensive weapon.
A styracosaurus is about 20 feet long and weighs around 3 tons. Like most ceratopsians, it is very aggressive. They will charge at any unfamiliar creature in their territory and are relentless in their assaults. They live in small herds and feed on bushes and tubers.
Dinosaur, Styracosaurus | |
Huge animal | |
Hit Dice | 10d8+63 (108 hp) |
Initiative | +0 |
Speed | 30 ft. (6 squares) |
Armor Class | 16 (-2 size, +8 natural), touch 8, flat-footed 16 |
Base Attack/Grapple | +7/+23 |
Attack | Gore +14 melee (2d6+12) |
Full Attack | Gore +14 melee (2d6+12) |
Space/Reach | 15 ft./10 ft. |
Special Attacks | Powerful charge, reflexive attack, trample 2d8+12 |
Special Qualities | Low-Light Vision, Scent |
Saves | Fort +15, Ref +7, Will +7 |
Abilities | Strength 26, Dexterity 11, Constitution 23, Intelligence 1, Wisdom 14, Charisma 9 |
Skills | Listen +11, Spot +10 |
Feats | Alertness, Great Fortitude, Iron Will, Weapon Focus (gore) |
Environment | Warm hills and plains |
Organization | Solitary or herd (2-8) |
Challenge Rating | 7 |
Treasure | None |
Alignment | Always neutral |
Advancement | 11-20 HD (Huge), 21-30 HD (Gargantuan) |
Level Adjustment | – |
COMBAT
A styracosaurus initiates combat by charging its opponent, and uses its spiked frill to deter opponents from fighting back.
Powerful Charge (Ex): On a charge attack, a styracosaur’s gore attack deals 4d6+16 points of damage.
Reflexive Attack (Ex): Once per round, a styracosaurus may make an immediate melee attack with its frill against any creature that strikes it in melee. Attack bonus +8, 1d8+8 damage.
Trample (Ex): A styracosaurus can literally run over any creatures in its way that are of Large or smaller size. Creatures trampled must make a Reflex save (DC 23 half) or take 2d8+12 damage. The save DC is Strength-based.
Originally appeared in Monster Manual (1977).