Celestial Lion
This great cat’s muscles flex visibly under its skin as it bares its fangs and shakes its thick mane of hair.
Male lions are 5 to 8 feet long and weigh 330 to 550 pounds. Females are slightly smaller but use the same statistics.
Lions are usually the top animal predators in their territories, though they resort to scavenging if convenient or necessary. They may kill other predators (such as leopards and hyenas) that encroach upon their haunts, but rarely eat these kills unless game is scarce. Most lions do not selectively hunt humanoids, but occasionally one learns what easy kills they are and becomes a man-eater.
Lions prefer plains but can adapt to living in shallow caves as long as there’s a large and stable supply of prey to keep them fed.
Celestial Lion | |
Size/Type | Large magical beast (Extraplanar) |
Hit Dice | 5d8+10 (32 hp) |
Initiative | +3 |
Speed | 40 ft. (8 squares) |
Armor Class | 15 (–1 size, +3 Dexterity, +3 natural), touch 12, flat-footed 12 |
Base Attack/Grapple | +3/+12 |
Attack | Claw +7 melee (1d4+5) |
Full Attack | 2 claws +7 melee (1d4+5) and bite +2 melee (1d8+2) |
Space/Reach | 10 ft./5 ft. |
Special Attacks | Pounce, improved grab, rake 1d4+2 |
Special Qualities | Low-Light Vision, Scent, Darkvision 60ft, Resistance to acid, cold, and electricity 5, Spell Resistance 10, Damage reduction 5/magic |
Saves | Fort +6, Ref +7, Will +2 |
Abilities | Strength 21, Dexterity 17, Constitution 15, Intelligence 3, Wisdom 12, Charisma 6 |
Skills | Balance +7, Hide +3*, Listen +5, Move Silently +11, Spot +5 |
Feats | Alertness, Run |
Environment | Warm plains in any good-aligned plane |
Organization | Solitary, pair, or pride (6–10) |
Challenge Rating | 3 |
Treasure | None |
Alignment | Always good (any) |
Advancement | 6-8 HD (Large) |
Level Adjustment | – |
COMBAT
Smite Evil (Su): Once per day a celestial creature can make a normal melee attack to deal extra damage equal to its HD (maximum of +20) against an evil foe.
Pounce (Ex): If a lion charges a foe, it can make a full attack, including two rake attacks.
Improved Grab (Ex): To use this ability, a lion must hit with its bite attack. It can then attempt to start a grapple as a free action without provoking an attack of opportunity. If it wins the grapple check, it establishes a hold and can rake.
Rake (Ex): Attack bonus +7 melee, damage 1d4+2.
Skills: Lions have a +4 racial bonus on Balance, Hide, and Move Silently checks. *In areas of tall grass or heavy undergrowth, the Hide bonus improves to +12.