Clockwork Owl, “The Brass Watcher of Athena”
“The Clockwork Owl of Athena, is a gleaming brass-and-iron automaton with ruby eyes that glows with uncanny intelligence, swooping silently to scout, guide, and strike with precision on the goddess’s behalf.”

Clockwork Owl of Athena – A gleaming brass-and-iron automaton with glowing ruby eyes, this small construct glides silently through temples, ruins, and forests, serving as an unerring scout and loyal guardian of Athena’s champions; precise, intelligent, and relentless, it observes, guides, and strikes with mechanical perfection, blending divine purpose with ingenious craftsmanship.
Appearance:
A brilliantly crafted automaton of brass and iron, the Clockwork Owl gleams with a subtle metallic luster. Its ruby eyes pulse with uncanny intelligence, and its articulated wings and clawed talons move with unnerving precision. Tiny gears and cogs shift audibly beneath its feathers, giving the impression of a living mechanism imbued with purpose and vigilance.
Behaviour:
Methodical and alert, the Clockwork Owl watches silently from high perches, calculating the perfect moment to act. Though mechanical, it exhibits signs of curiosity and unwavering loyalty, particularly toward those who honor Athena.
Habitat:
Found primarily in temples, sanctuaries, or artificers’ workshops, these constructs also patrol forests, ruins, and strategic high ground when deployed. They favor vantage points that allow broad surveillance and quick, silent flight.
Modus Operandi:
The Clockwork Owl excels in reconnaissance, surveillance, and tactical guidance. Its keen vision pierces darkness and concealment, and it can strike swiftly with talons when necessary. It communicates through subtle mechanical gestures or soft whirring tones, silently directing allies or warning of danger.
Motivation:
Bound by loyalty to Athena, the Clockwork Owl seeks to protect knowledge, aid champions, and thwart evil. Every action is guided by purpose, strategy, and an instinctive drive to maintain order and vigilance.
Clockwork Owl 5e 2024
Clockwork Owl, Pathfinder 1E
Clockwork Owl 3.5
Clockwork Owl of Athena

Small Construct, Neutral Good
Armor Class: 15 (natural armor)
Hit Points: 36 (8d6 + 8)
Speed: 0 ft., fly 50 ft. (hover)
STR | DEX | CON | INT | WIS | CHA |
---|---|---|---|---|---|
10 (+0) | 16 (+3) | 12 (+1) | 14 (+2) | 16 (+3) | 12 (+1) |
Saving Throws: Dex +5, Wis +5
Skills: Perception +5, Stealth +5, Investigation +4
Damage Resistances: Psychic; Bludgeoning, Piercing, and Slashing from Nonmagical Attacks
Damage Immunities: Poison, Disease
Condition Immunities: Charmed, Frightened, Exhaustion, Poisoned
Senses: Darkvision 60 ft., Truesight 30 ft., Passive Perception 15
Languages: Understands Celestial and Common but cannot speak
Challenge: 3 (700 XP)
Traits
Keen Sight. The Clockwork Owl has advantage on Wisdom (Perception) checks that rely on sight.
Arcane Sensor. The owl can cast detect magic at will, without expending a spell slot.
Immutable Form. The owl is immune to any effect that would alter its physical form.
Mechanical Precision. The owl’s attacks ignore half cover and concealment for determining attack rolls.
Actions
Multiattack. The Clockwork Owl makes two talon attacks.
Talon. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (1d8 + 3) slashing damage.
Arcane Bolt (Recharge 5–6). Ranged Spell Attack: +4 to hit, range 60 ft., one target. Hit: 10 (3d6) force damage.
Guiding Light (1/Day). The owl emits a radiant glow in a 20-foot radius. Allies within the radius gain advantage on attack rolls until the start of the owl’s next turn.
Reactions
Evasive Maneuver. When targeted by a ranged attack, the Clockwork Owl can impose disadvantage on that attack roll.
Legendary Actions (2/Turn)
- Swoop. The owl flies up to half its speed without provoking opportunity attacks.
- Scout. The owl makes a Wisdom (Perception) check to locate hidden creatures or hazards.
Tactics
The Clockwork Owl favors reconnaissance and tactical support over direct combat. It hovers from vantage points, harrying foes with talons or occasional Arcane Bolt while guiding allies with Guiding Light. Utilizing flight and Evasive Maneuver, it strikes opportunistically, avoids entanglements with multiple enemies, and prioritizes intelligence gathering and battlefield control.
Clockwork Owl of Athena

CR 4
XP 1,200
Small Construct
Init +7; Senses darkvision 60 ft., truesight 30 ft., low-light vision, Perception +11
Aura guiding light (20 ft.; allies gain +1 to attack rolls once per day)
DEFENSE
AC 17, touch 14, flat-footed 13 (+3 Dex, +3 natural, +1 size)
HP 42 (5d10+15)
Fort +5, Ref +7, Will +4
DR 5/magic; Immune construct traits, poison, sleep effects, mind-affecting effects
SR 12
OFFENSE
Speed fly 50 ft. (perfect)
Melee talons +7 (1d6+3)
Ranged arcane bolt +6 ranged touch (3d6 force, 60 ft., recharge 5–6)
Spell-Like Abilities (CL 5th; concentration +6)
- Detect Magic at will (standard action, 60 ft.)
- Light 3/day (as light, 20-ft radius, lasts 10 min./level)
- Guiding Light 1/day (20-ft radius; allies gain +1 to attack rolls until the start of the owl’s next turn)
Special Attacks
- Multiattack (two talons per round)
- Mechanical Precision (ignores half cover and concealment for attack rolls)
STATISTICS
Str 10, Dex 16, Con —, Int 14, Wis 16, Cha 12
Base Atk +5; CMB +5; CMD 18
Feats Weapon Finesse, Improved Initiative, Flyby Attack
Skills Perception +11, Stealth +9, Knowledge (arcana) +7, Disable Device +8
Languages understands Celestial and Common but cannot speak
SPECIAL ABILITIES
Keen Sight (Ex): +2 bonus on Perception checks relying on sight.
Immutable Form (Ex): Immune to any effect that would alter physical form.
Mechanical Precision (Ex): Attacks ignore half cover and concealment when making attack rolls.
Evasive Maneuver (Ex): Can take a 5-foot step as an immediate action to impose disadvantage on a single ranged attack targeting it.
TACTICS
Before Combat: Hovers from high vantage points, scanning for threats. Uses Detect Magic to locate magical hazards and enemy spellcasters.
During Combat: Avoids prolonged melee. Strikes opportunistically with talons and harasses from a distance with Arcane Bolt. Deploys Guiding Light to support allies at critical moments. Exploits flight and terrain for mobility, cover, and advantageous attacks.
Morale: Never retreats unless dismantled or ordered to withdraw. Prioritizes defending its charges and fulfilling mission objectives.
ECOLOGY
Environment: Temples of Athena, ruined fortresses, artificers’ workshops; occasionally forests or strategic high ground.
Organization: Solitary or paired when guarding important individuals.
Treasure: None (construct)
Clockwork Owl of Athena “Boubo”

Boubo (Clockwork Owl of Athena) | |
Small Magical construct | |
Hit Dice | 2d10 +2 (14 hp) |
Initiative | +3 (Dexterity) |
Speed | 10ft., Fly 20ft. (poor) |
AC | 27 (+2 size, +3 Dexterity, +12 natural) |
Attacks | Claws +7 melee |
Damage | 1d2 +2 |
Face/Reach | 2 1/2ft. x 2 1/2ft./ 0ft. |
Special Attacks | Slow |
Special Qualities | construct, Darkvision 120′, |
Damage Reduction | 10/-, Magic Immunity |
Saves | Fort +2, Ref +5, Will +2 |
Abilities | Strength 6, Constitution 10, Dexterity 17, Intelligence 5, Wisdom 18, Charisma 9 |
Skills | Listen+14, Move Silently +6, Spot +20 |
Feats | Weapon Finesse (claws) |
Climate/Terrain | Any |
Organization | Unique |
Challenge Rating | 2 |
Treasure | None |
Alignment | Lawful Neutral |

Construct: Immune to mind-influencing effects, poison, disease, and similar effects. Not subject to critical hits, subdual damage, ability damage, energy drain, or death from massive damage.
Magic Immunity (Ex): Boubo is completely resistant to all magical and supernatural effects.
Slow (Sp): Can use a slow spell as a free action once every 2 rounds. The effect has a range of 10ft. and duration of 7 rounds, requiring a successful Will save (DC 15) to negate. The ability is otherwise the same as the spell.
Crafted by Hephaestus, Boubo is one of Athena’s most treasured possessions. Standing approximately 2 feet tall, he moves via an intricate series of mechanical gears and windings held together by magical forces. Capable of telepathic communication with any creature capable of language, Boubo is most often used as a messenger sent by Athena to those she favors most. On very rare occasions, Athena may send Boubo to aid mortals who are lost or in dire need. If attacked, he will use his abilities to escape as quickly as possible.
If somehow reduced to zero or less hit points, he disappears in a flash of light only to reappear in the workshop of Hephaestus for repair. Athena, instantly aware of the events, shall immediately enact her fury upon those responsible for harming her beloved Boubo.