Factions · Mercenary companies and military employers

Free Companies — Mercenaries, Contracts & Captains

Free company captain negotiates a military contract with a patron beside a lantern-lit medieval riverside camp as a paymaster counts coins and armed soldiers stand guard
At the negotiating table, pay and politics decide where the free companies march next.

At a Glance

Faction typeIndependent or contracted military companies; an umbrella for rival organisations
Operating sphereFrance, Italy, the Empire, the Alpine approaches and other markets for armed service
LeadershipIndividual captains, subordinate officers, paymasters and contracting patrons
What they wantPay, food, legal protection, prizes, safe passage, honour and another contract
What they offerSoldiers, escorts, siege specialists, scouts, route security, training and military intelligence
Principal dangerDisputed contracts, pillage, escalating reprisals and men who no longer have an employer
Current turning pointPost-war French reforms and Italian peace negotiations reshape the mercenary market

An army is waiting outside the city gate. The captain has a signed contract. The treasurer has an empty chest. The people inside will pay almost anything to learn which one matters more.

Free companies turn professional violence into a business. Their captains recruit soldiers, secure patrons, arrange provisions, enforce discipline, bargain over fortified places and argue about unpaid wages. Some protect merchants and towns with impressive reliability. Others are dangerous when the contracts stop. There is no single worldwide Free Company, no universal captain and no shared code binding every mercenary. This directory connects distinct regional traditions and actual companies.

What Is Happening Right Now?

The end of a war rarely means the end of its soldiers. In France, royal military reforms are bringing selected men into more regular paid service, while other veterans try to find work, return home or impose their maintenance on a frightened countryside. In Italy, powerful cities have spent years hiring captains whose personal loyalties and political ambitions do not always align with the employer’s treasury. The Peace of Lodi gives rulers new reasons to reconsider expensive contracts without removing the armies already on their payrolls.

The Quartermaster’s Deadline

A town owes a company six weeks’ pay. The captain promises there will be no looting until the next market day. The treasurer says the money left yesterday. The characters can protect the stores, find the chest or expose the official who sold the same funds twice.

The Bridge with Two Contracts

Two patrons have hired rival bands to hold the same river crossing. Both carry valid seals, but the documents name different tolls. The players can broker common passage, choose a side or reveal who benefits if neither company survives.

The Lost Muster Roll

A muster list names soldiers who never existed and soldiers who died months ago. The fictitious wages have been financing a secret patron. Recover the roll before the captain pays the entire company with worthless paper.

Free Companies by Region

These regional names describe overlapping traditions, not united armies. Two companies operating a day’s march apart may answer to different patrons, compete for the same wages or be at war.

France and the old Anglo-French war

English Free Companies and Routiers

War veterans, displaced garrisons and mixed bands have spent generations serving patrons or living by force along disputed routes. An English-origin captain need not command exclusively English troops. In post-war France, a band may seek wages from nobles, take escort work or become a danger to villages it once defended.

A seized ferry or threatened harvest can draw outsiders into the dispute; a cautious captain may instead offer them paid escort work.

France · disbanded and surviving bands

Écorcheurs

The feared Écorcheurs were particularly notorious during the earlier fifteenth century. The label describes raiding and marauding military bands, not one coherent nationwide order. By 1454 their peak belongs to the recent past, but their veterans, practices and local memories remain potent.

A village may pay for protection from the same veterans who once raided it. The party must decide whether the captain’s promises are worth trusting.

Italy · contracted captains

Italian Condottieri

Across Italy, rulers and city councils hire captains through condotte: agreements addressing service, pay and obligations. A company is a mobile employer as well as a battlefield force. The captain’s political interests can matter as much as the troops’ fighting skill.

Missing contract copies, an intercepted paymaster or a quietly negotiated change of allegiance can turn a routine escort into a political crisis.

Alpine confederate contingents

Swiss Fighting Companies

Confederate cantons, their war bands and experienced foot soldiers are increasingly important to Alpine warfare and foreign recruitment. Some contingents answer to a canton for a limited campaign; others follow individual captains abroad. Their officers, pay and obligations may differ sharply even when they march under neighbouring banners.

When soldiers camp on a village’s only pasture, the question is whether the passage can be secured without ruining the community that supplies it.

Empire · varied regional employers

German Mercenary Bands

Men-at-arms, town soldiers and hired companies serve competing nobles, cities and frontier rulers across the Empire. Their loyalties are local and contractual. A town might trust its own watch but fear the troops hired by a neighbouring prince; the captain’s seal decides whose orders the men will obey.

A toll dispute, a mine’s silver shipment or a garrison tempted by better pay can bring the company into direct conflict with its employer.

Named Companies and Captains to Meet

Colleoni and Piccinino command formidable Italian companies, while John Hawkwood’s White Company remains active around Florence. A fresh peace leaves captains bargaining over garrisons, roads and unpaid wages. A ruler who dismisses one company may soon find it in a rival’s service.

Colleoni’s Company

Captain: Bartolomeo Colleoni. Sphere: Venice and Lombardy. The company’s new Venetian contract in 1454 brings experienced soldiers, powerful creditors and delicate frontier obligations into a fragile peace.

Explore the Venetian Condotta →

Jacopo Piccinino’s Bracceschi

Captain: Jacopo Piccinino. Sphere: north Italian military and exile networks. The future of this formidable following becomes uncertain when Venice prepares to end its contract in 1454.

Explore Piccinino’s Company →

The White Company — Active Since 1435

Captain: Sir John Hawkwood. Born in England in 1400, Hawkwood founded the White Company in 1435. His veterans are active around Florence in 1454, competing with other Italian captains for contracts.

Meet the White Company →

How a Free Company Works

Most patrons do not hire a faceless horde. A captain needs an agreement, credit, recruitment and enough authority to make subordinates obey it. The ordinary chain of command may include a marshal, smaller-unit captains, a paymaster, scouts, specialists and camp followers. The balance differs by place and company. A company’s colours and sign identify that company, not the whole military trade.

Contract clauseWhat the employer believesWhat the company needsWhere adventure begins
Wages and advancesPaid men will obeyReal coin and recognised debtsMissing payroll; false muster
Term and dischargeService ends at a dateSafe exit and settled accountsOld garrison refuses to depart
Supplies and quartersVillages will provide lodgingsGrain, forage, shelter and roadsRequisition threatens a hungry town
Prisoners and ransomCaptives have a cash valueRules over custody and sharesWrong captive, hidden identity
Authority and jurisdictionThe commission excuses forceA seal others will recogniseTwo employers claim the same bridge

Employers, Enemies and Neutral Communities

Potential employers include town councils, magnates, military households, merchant interests and sovereign courts. The supposed enemy may be another free company, a rebel commander, a raiding monster or even the patron who has stopped paying. Ordinary communities become political actors when they refuse supplies, shelter a deserter, testify to abuses or pay for an escort to keep a road open.

Who Can Join?

Characters may offer themselves as scouts, guards, negotiators, healers, engineers, interpreters or specialist monster-hunters. A dwarf’s knowledge of stonework may make a besieged tower survivable; a local tracker may spare an entire troop a night in dangerous marshland. A company’s captain evaluates what a recruit can actually do and whom the recruit owes, not their character class.

Using Free Companies in Play

Start with a tangible obligation. Someone wants a road cleared, a payroll delivered, a soldier found, a captive released or a company removed from a settlement. The company has its own understandable goal; the civilians have theirs. Competing solutions are better than a mandatory battle.

Joining for a Contract

The party signs on to protect a merchant caravan until it reaches a border city. Halfway through, the captain receives orders to hold a bridge instead. The players can insist on their original terms, negotiate a bonus, leave honourably or follow the army into someone else’s war.

Leading a Company

Give player captains choices over wages, supplies, camp discipline, lawful targets and alliances. Reputation should open or shut doors: a company known for paying for food has an easier time entering friendly towns than one notorious for seizure. An army cannot simply march forever without rest, horses, provisions and money.

Consequences if No One Interferes

The unpaid soldiers begin by selling spare equipment. A week later, an officer levies an unauthorised toll. A rival patron offers the captain temporary rescue in return for one strategic fortress. If the party acts, it can change that chain of events; if it does nothing, the new bargain redraws local power without the town’s consent.

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