Spell Physique
Physique

You become more agile, more resilient, and stronger.
Originally Posted by Shadowfoot of the Wizards Community forums.
(Transmutation)
Level: Bard 2, Cleric 2, Druid 2, Paladin 2, Ranger 2, Sorcerer, Wizard 2
Components: V, S, M
Casting Time: 1 standard action
Range: Touch
Target: Creature touched
Duration: 1 minute/level
Saving Throw: Will negates (harmless)
Spell Resistance: Yes
The transmuted creature gains greater stamina, agility, and Strength. The spell grants a +2 enhancement bonus to Constitution, Dexterity, and Strength, adding the usual benefits to Fortitude saves, AC, and melee attack rolls.
Keep this reference growing
If this page helped with your reading or game, you can support its upkeep or explore the curated books.
Explore the Bookshop — epics, classics and stories behind imagined worlds.
