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Amelia of the White Cliffs

Amelia of the White Cliffs
Created with Midjourney

“Amelia of the White Cliffs: the violet-haired sentinel loved by the people and feared by the corrupt, standing guard where others dare not.”

  • Alias – Amelia of the White Cliffs, The Sentinel, The Iron Watcher
  • Gender – Female
  • Race – Human
  • Occupation – Sentinel, Coastal Guardian, Watch Commander
  • Religion – Cultural Anglican-style faith; personal belief centred on duty, oaths, and stewardship rather than doctrine
  • Allies – Coastal watchmen, harbour masters, honest magistrates, innkeepers and common folk along the coast
  • Enemies – Raiders, smugglers, traffickers, corrupt officials, those who exploit disorder and weak borders
  • Abode / Base of Operations – A fortified watch post atop the White Cliffs of England; frequents nearby port towns and pubs
  • Nationality – English
  • Languages – English, Maritime slang, basic legal and trade cant
  • Alignment – Lawful Neutral (practically Lawful Good)
  • Affiliation(s) – The Coastal Watch, The Oath of Iron, informal local defence networks
  • Significant Others – None; Amelia avoids close personal ties, believing attachment clouds judgment
Amelia of the White Cliffs
Created with Midjourney

Legendary Human (Lawful Neutral)

“Peace is not the absence of threats—it is the presence of watchfulness.”

Amelia is a sentinel of the White Cliffs, a figure whose vigilance protects the realm’s borders. Known for her violet hair, steely gaze, and measured resolve, she deters danger before it can strike. Her presence alone inspires allies and unnerves intruders, making her a symbol of discipline and coastal authority.


Medium humanoid (human), Lawful Neutral
Armor Class: 21 (Sentinel’s Platemail)
Hit Points: 225 (18d10 + 108)
Speed: 30 ft.
Challenge: 15 (13,000 XP)


Ability Scores

STRDEXCONINTWISCHA
20 (+5)12 (+1)22 (+6)14 (+2)18 (+4)16 (+3)

Saving Throws: Str +11, Con +12, Wis +10
Skills: Athletics +11, Insight +10, Perception +10, History +8, Intimidation +9
Senses: Passive Perception 20
Languages: Common (English dialect), Maritime Cant, Legal Script


Equipment & Magic Items

  • Sentinel’s Platemail (Legendary, Requires Attunement):
    Grants +1 AC, advantage on saves vs. being charmed or frightened, resistance to all damage when standing still.
  • Oathblade of the Iron Watch (Very Rare, Requires Attunement):
    +2 Longsword; deals 2d8 radiant damage to those violating boundaries, harming innocents, or breaking oaths.
    Can restrain a target with Wisdom DC 18 instead of dealing damage once per attack.
  • Signal Horn of the Watch (Rare):
    Allies within 300 ft gain advantage on initiative and saves for 1 minute. Enemies must succeed on a Wisdom DC 18 save or be frightened for 1 round.

Traits

  • Sentinel’s Presence: Enemies within 10 ft cannot gain advantage unless invisible.
  • Measured Authority: Amelia may reduce a creature to 0 HP without killing, leaving it stable and restrained.
  • Unyielding Vigil: Cannot be surprised; always takes the Search action at the start of combat.

Actions

Multiattack. Amelia makes three attacks with Oathblade or two attacks and one Command.

Oathblade Longsword. Melee Weapon Attack: +11 to hit, reach 5 ft., one target.
Hit: 11 (1d8+7) slashing + 9 (2d8) radiant damage.

Command the Line (Recharge 5–6). Amelia issues a precise command:

  • Allies within 30 ft may move up to half speed or make one weapon attack.
  • Enemies of her choice within 30 ft must succeed on a Wisdom DC 18 save or have speed reduced to 0 until end of their next turn.

Reactions

Hold the Boundary. When a creature moves past Amelia without disengaging:

  • Make one weapon attack. On a hit, the target is prone and its movement becomes 0.

Legendary Actions (3/round)

Amelia can take 3 legendary actions at the end of another creature’s turn:

  • Measured Strike (1): One Oathblade attack.
  • Assess the Field (1): Gain advantage on next attack or saving throw.
  • Stand Fast (2): Resistance to all damage until start of next turn.

Lair Actions – White Cliffs Watch (Initiative 20)

While defending her cliffs:

  1. Signal Fires: Allies gain advantage on Perception and ranged attacks until next round.
  2. The magic soil: One 20-ft area becomes difficult terrain for enemies.
  3. Moral Pressure: Enemies fail a Wisdom DC 18 save or suffer disadvantage on attack rolls for 1 round.

Personality & Idiosyncrasies

  • Calm, deliberate, and unsentimental.
  • Avoids unnecessary violence; prefers prevention over punishment.
  • Drinks ale moderately; listens more than she speaks.
  • Becomes visibly colder, not angrier, when rules are broken.
  • Always precise and measured in combat; her discipline is her deterrent.

Tactics & DM Notes

  • Amelia thrives defending narrow passes, cliffs, or civilian areas.
  • Prefers deterrence and control over outright slaughter.
  • Use Command the Line early to shape battlefield and control enemy movement.
  • Legendary and lair actions make her a dynamic encounter—she punishes recklessness, rewards caution.

Amelia of the White Cliffs is beloved by the common folk and quietly feared by corrupt officials and power-hungry opportunists. In taverns and seaside villages, she is a symbol of steadfast vigilance, a guardian who watches over the realm’s borders. In councils and halls of power, she is an uncomfortable reminder that justice demands attention, not convenience. Marked by her violet hair and her refusal to look away, Amelia has become a living boundary—between safety and danger, order and neglect, mercy and resolve.

She did not seek legend. Legend gathered around her because she stood where others faltered.


Early Life

Born in a coastal bastion atop the white cliffs of Dover-like shores, Amelia grew up with the sea ever-present. The waters brought trade, pilgrims, and allies—but also raiders, smugglers, and those who hid cruelty behind distance and anonymity.

From a young age, she learned to read the horizon before she could read books. She listened to dockside arguments about who should be welcomed and who turned away, noticing how often the powerless paid the price for the mistakes of the powerful.

Her life changed during a single season of neglect. Watch posts were left unmanned, warnings ignored, and oversight ignored. Exploitation went unchallenged, crimes buried, and accountability deferred. That quiet injustice haunted her more than any battle.

It was that silence and inaction that shaped the form of her fear.


Awakening and Training

Rather than flee responsibility, Amelia confronted it. She trained with guards, clerks, and magistrates, mastering steel, strategy, and law. She learned that force alone is empty without understanding, that discipline must be paired with wisdom, and that negligence is often the deadliest enemy.

Her violet hair—once youthful defiance—became intentional. She refused to blend into obscurity. If she was to be challenged, blamed, or remembered, she would be seen.

When threats gathered along the coast, Amelia rejected grand titles and ceremonial command. She accepted a single role: sentinel.


Notable Exploits

The Vigil of the White Cliffs
During a stormy season, Amelia held the watch for seven nights without relief. She coordinated evacuations and deterrence through signal fires, preventing disasters without striking a single blow.

The Silent Trials
Amelia uncovered long-hidden abuses behind bureaucracy and fear. By forcing courts to confront their negligence, she earned enemies more enduring than any blade.

The Oath of Iron
At the height of unrest, Amelia donned full plate armor and swore an oath not to conquer, but to hold. Her mere presence often deterred violence before it could erupt.

The Pub of Three Oaths
Despite her fame, she remained among the people. In an old coastal pub, she would sit quietly with ale and a plate of simple food, listening to stories that no council chamber would hear. Ordinary folk adored her accessibility and humility, while corrupt officials bristled at her transparency and integrity.


Achievements

  • Restored integrity to the coastal watch
  • Reformed judicial processes across multiple towns
  • Prevented open war through careful deterrence
  • Became a stabilizing symbol of resolve, admired by the common people, reviled by the corrupt
  • Proved that authority need not rely on cruelty

Character and Temperament

Amelia is composed, deliberate, and unsentimental—but never unkind. She distrusts spectacle and despises easy solutions. Praise unsettles her more than criticism; she measures success by disasters that never occur.

She values structure not for its own sake, but because she has seen the void that appears when order fails. Her vigilance is a gift to the people, yet a thorn to those who exploit negligence.


Fears

Her deepest fear is erosion through neglect—the slow decay that follows deferred responsibility. She fears becoming numb, ritualized, or symbolic rather than rational. Most of all, she fears that one day she will stand watch out of habit, not purpose.


Motivation

Amelia acts because she must. She does not see herself as exceptional—only present. Where others debate, she prepares. Where others tire, she endures. Her vigilance is not born of hatred, but of memory, duty, and love for the people she protects.


Ultimate Goal

Amelia does not seek to rule, nor to stand forever. Her ultimate ambition is to render herself unnecessary—to help build systems strong enough that no single sentinel must bear the weight alone.

Until that day comes, she remains at the edge of the realm, armored, watchful, and unflinching—beloved by ordinary people, loathed by the corrupt, guarding not just borders, but the fragile space where justice survives neglect.

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