Nauseated Condition
Nauseated is a severe legacy condition used in Pathfinder 1e and D&D 3.5e-style rules. It represents overwhelming sickness or distress that prevents most deliberate actions.
See the Conditions hub for the edition-by-edition condition lists and the wider legacy condition directory.
Legacy Mechanical Effect
A nauseated creature cannot attack, cast spells, concentrate on spells or perform other actions that require focused attention. The creature’s available action is reduced to a single move action each turn.
| While nauseated | Effect |
|---|---|
| Attack | Not allowed. |
| Cast or concentrate on spells | Not allowed. |
| Focused actions | Not allowed. |
| Movement | One move action per turn. |
Edition Note
Do not automatically apply this condition to 5e/2014 or 5.5e/2024. Those editions use different condition structures. This page preserves the legacy mechanic for Pathfinder 1e, D&D 3.5e and compatible material.
Running It at the Table
Because nausea removes most offensive and complex options, duration matters enormously. Track the source of the condition, how long it lasts and whether another save or cure is allowed. A short bout can disrupt a round; a long one can decide an encounter.
