Dinosaur, Giraffatitan
Originally Posted by Rappy of the Wizards Community forums.
A massive sauropod of the inland savannahs, giraffatitan herds can be often seen thundering across the Central Plains, sometimes interspersed
with the random stegosaurus or camptosaurus, or possibly even herds of other sauropods.
Giraffatitan | |
Colossal animal | |
Hit Dice | 25d8+228 (340 hp) |
Initiative | +4 (0 Dexterity, +4 Improved Initiative) |
Speed | 30 ft. (6 squares) |
Armor Class | 14 (-8 size, +12 natural), touch 2, flat-footed 14 |
Base Attack/Grapple | +18/+46 |
Attack | Tail +22 melee (4d6+12) or slam +22 melee (1d10+12) |
Full Attack | Tail +22 melee (4d6+12) or slam +22 melee (1d10+12) |
Space/Reach | 30 ft.+/30 ft.+ |
Special Attacks | Trample |
Special Qualities | Low-Light Vision, Scent |
Saves | Fort +25, Ref +14, Will +9 |
Abilities | Strength 34, Dexterity 10, Constitution 28, Intelligence 1, Wisdom 13, Charisma 9 |
Skills | Listen +6, Search +5, Spot +6, Survival +9 |
Feats | Die Hard, Endurance, Great Fortitude, Improved Bull Rush, Improved Initiative, Improved Overrun, Power Attack, Stamp, Toughness |
Environment | Warm plains |
Organization | Herd (7-26) |
Challenge Rating | 18 |
Treasure | None |
Alignment | Always neutral |
Advancement | 26-35 HD (Colossal) |
Level Adjustment | – |
Trample (Ex): As a full-round action, a giraffatitan may move up to twice its typical speed and trample creatures size Huge or smaller. The attack deals 1d10+18 points of bludgeoning damage. A trampled target may make attacks of opportunity at a -4 penalty. A trampled creature that does not make an attack of opportunity may make a Reflex save (DC 34) to half the trample damage. A giraffatitan may only trample each creature in its attack path once per round.