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Domain Devil

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The Diabolic domain is a suite of spells granted by entities, not necessarily of divine nature, who of an infernal nature. It grants divine spellcasters like clerics with spells and other powers related to devils, the Hells, and the planes.

Associated Domains: Evil, Law.

Granted Powers: Devils are a race of lawful evil outsiders. You are sinister and cruel, and have wholly pledged your soul to the cause of evil.

Hell’s Corruption (Su): You can cause a creature to become more susceptible to corruption as a melee touch attack. Creatures touched take a –2 penalty on all saving throws and must roll all opposed skill checks twice, taking the worse result. This effect lasts for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this ability for a number of times per day equal to 3 + your Wisdom modifier.

Scythe of Evil (Su): At 8th level, you can give a weapon touched the unholy special weapon quality for a number of rounds equal to 1/2 your cleric level. You can use this ability once per day at 8th level, and an additional time per day for every four levels beyond 8th.

Domain Spells:

  1. command,
  2. align weapon (evil only),
  3. suggestion,
  4. unholy blight,
  5. dispel good,
  6. planar binding (devils only),
  7. blasphemy,
  8. unholy aura,
  9. summon monster IX (evil spell only).

Section 15: Copyright Notice – Advanced Player’s Guide

Advanced Player’s Guide. Copyright 2010, Paizo Publishing, LLC; Author: Jason Bulmahn.

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