Mad Harriet
Mad Harriet is a fictional supervillainess character in the DC Comics universe.
Originally Posted by Kain Darkwind of the Dicefreaks forums.
Mad Harriet, Female Fury | |
Medium outsider (Evil, Chaotic, Proxy) | |
Wounds | 75 WP, 204 VP (12d8+84) |
Initiative | +7 |
Speed | 40 ft. |
AC | 30 (+7 defense, +9 Dexterity, +4 natural) touch 26, flat footed 14 |
Base Attack/Grapple | +12/+20 |
Attack | Claw +22 melee (1d8 + 17) |
Full Attack | 2 claws +25 melee (1d8 + 17) |
Space/Reach | 5 ft. /5 ft. |
Special Attacks | Rend 2d8+34, sneak attack +6d6 |
Special Qualities | Damage reduction 20/good, fast healing 1, Fury, Spell Resistance 15 |
Saves | Fort +20, Ref +20, Will +11 |
Abilities | Strength 27, Dexterity 24, Constitution 25, Intelligence 9, Wisdom 7, Charisma 11 |
Skills | Hide +22, Intimidate +15, Listen +13, Move Silently +22, Spot +13, Survival +13, Tumble +22 |
Feats | Arterial Strike, Close-Quarters Fighting, Combat Reflexes, Greater Weapon Focus (claw), Greater Weapon Focus (claw), Hamstring, Improved Critical (claw), Leap Attack, Power Attack, Staggering Strike, Weapon Focus (claw), Weapon Specialization (claw) |
Climate/Terrain | Apokolips |
Organization | Solitary (Unique), or with Female Furies |
Challenge Rating | 12 |
Treasure | Equipment |
Alignment | Chaotic Evil |
Fury: The Furies are Darkseid’s elite special forces. As such they gain the following benefits.
Bonus feats as a fighter.
- +5 bonus to saves.
- +2 damage bonus for every -1 when using Power Attack.
- +1 competence bonus to attacks and damage when within 30 feet of another allied Fury. This bonus is cumulative.
Possessions: Mad Harriet uses weapons known as energy spikes, which are pure beams of force which extend from knuckle guards on her hands. These weapons ignore ½ of armor based damage reduction.