Cwn Annwn
The Cwn Annwn (hounds of Annwn) were the white, red-eared ghostly hounds of Annwn, the land of the dead. They were associated with the Wild Hunt.
A yeth hound stands 5 feet tall at the shoulder and weighs about 400 pounds.
Yeth hounds cannot speak, but understand Infernal.
Also known as Yeth hounds
Yeth Hound | |
Size/Type | Medium outsider (Extraplanar, Evil) |
Hit Dice | 3d8+6 (19 hp) |
Initiative | +6 |
Speed | 40 ft. (8 squares), Fly 60 ft. (good) |
Armor Class | 20 (+2 Dexterity, +8 natural), touch 12, flat-footed 18 |
Base Attack/Grapple | +3/+6 |
Attack Bite | +6 melee (1d8+4) |
Full Attack | Bite +6 melee (1d8+4) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | Bay, trip |
Special Qualities | Damage reduction 10/silver, Darkvision 60 ft., flight, Scent |
Saves | Fort +5, Ref +5, Will +5 |
Abilities | Strength 17, Dexterity 15, Constitution 15, Intelligence 6, Wisdom 14, Charisma 10 |
Skills | Listen +11, Spot +11, Search +7, Survival +11 (+13 following tracks)* |
Feats | Improved Initiative, Track |
Environment | An evil-aligned plane |
Organization | Solitary, pair, or pack (6-11) |
Challenge Rating | 3 |
Treasure | None |
Alignment | Always neutral evil |
Advancement | 4-6 HD (Medium); 7-9 HD (Large) |
Level Adjustment | +3 (cohort) |
Combat
Yeth hounds hunt only at night. They fear the sun and never venture out in daylight, even if their lives depend on it.
A yeth hound’s natural weapons, as well as any weapons it wields, are treated as evil-aligned for the purpose of overcoming damage reduction.
Bay (Su) When a yeth hound howls or barks, all creatures except other evil outsiders within a 300-foot spread must succeed on a DC 11 Will save or become panicked for 2d4 rounds. This is a sonic mind-affecting fear effect. Whether or not the save is successful, an affected creature is immune to the same hound’s bay for 24 hours. The save DC is Charisma-based.
Trip (Ex) A yeth hound that hits with its bite attack can attempt to trip the opponent (+3 check modifier) as a free action without making a touch attack or provoking an attack of opportunity. If the attempt fails, the opponent cannot react to trip the yeth hound.
Flight (Su) A yeth hound can cease or resume flight as a free action.
Skills A yeth hound has a +4 racial bonus on Survival checks when tracking by Scent.