Cunocephali/ Cynocephali
Dressed in simple clothes, this seven foot tall humanoid has the head of a dog.
Originally Posted by Raymond_Luxury_Yacht of the Wizards Community forums.
Quiet and intelligent creatures that enjoy study and have the heads of dogs. Among their own people they are warm and affectionate communities of extended family groups.
Cunocephali | |
Medium Humanoid (Cynocephalus) | |
Hit Dice | 2d8+4 (13 hp) |
Initiative | +1 |
Speed | 30 ft. (6 squares) |
Armor Class | 16 (+1 Dexterity, +2 natural, +3 studded leather), touch 11, flat-footed 15 |
Base Attack/Grapple | +1/+4 |
Attack | Spear +4 melee (1d8+4 X3) or bite +4 melee (1d4+4) |
Full Attack | Spear +4 melee (1d8+4 X3) and bite -1 melee (1d4+1) |
Space/Reach | 5 ft./5 ft. |
Special Attacks | – |
Special Qualities | Low-Light Vision, Scent |
Saves | Fort +5, Ref +1, Will +0 |
Abilities | Strength 17, Dexterity 12, Constitution 15, Intelligence 18, Wisdom 11, Charisma 8 |
Skills | Hide +1, Listen +3, Move Silently +5, Spot +1, Survival +5 |
Feats | EnduranceB, Track |
Environment | Warm forests |
Organization | Solitary or pack (3-8) |
Challenge Rating | 2 |
Treasure | Standard |
Alignment | Often chaotic good |
Advancement | By character class |
Level Adjustment | +2 |
Combat
Skills: Cynocephali have a +4 racial bonus to Move Silently and Survival checks. Their keen sense of hearing gives them a +2 racial bonus to Listen checks.