“Dhole — The Whistling Hunter of the Crimson Wilds”
“Swift, cunning, and fiercely pack-minded, the dhole is a blood-red wild dog of the Asian wilderness that hunts with eerie precision, striking fear into prey far larger than itself.”

The dhole is a sleek, crimson-coated wild dog of the Asian wilderness, feared for its relentless pack tactics and uncanny ability to bring down prey far larger than itself. Agile, cunning, and fiercely social, this predator epitomizes teamwork and endurance, making it a deadly force in forests, mountains, and grasslands alike.
Appearance
Dholes are medium-sized canids, slightly smaller than wolves but more lithe and muscular. Their rust-red fur is accented with pale underbellies and dark-tipped tails, while rounded ears and piercing amber eyes give them an alert, intelligent expression. Long legs, narrow snouts, and lean frames convey speed and endurance, presenting the impression of predators built for relentless pursuit rather than ambush.
Behaviour
Highly social and cooperative, dholes live in packs of 5–30 individuals. They communicate with high-pitched whistles and yips, maintaining strict hierarchies within the group. Playful yet disciplined, they groom, hunt, and travel together, demonstrating loyalty and coordination that few other predators can match.
Habitat
Dholes are found in dense forests, open grasslands, and rugged foothills across southern and eastern Asia, including India, Nepal, Bhutan, Myanmar, and parts of China. They favor remote wilderness areas rich in prey and avoid regions dominated by larger predators unless traveling in sizeable packs. Their territories can span dozens of square kilometers, which the pack patrols vigilantly.
Modus Operandi
They rely on endurance, strategy, and pack coordination rather than raw strength. They harry prey with relentless chases, flanking and exhausting their quarry before delivering precise, fatal bites. When threatened, they fight as a unit, using feints, flanking maneuvers, and synchronized attacks to overwhelm even larger foes.
Motivation
The dhole is driven by instinct and pack loyalty above all else. Hunger, territorial defense, and the survival of the pack dictate its actions, making it a predator that is both strategic and relentless.
Dhole 5e 2024
Dhole, Pathfinder
Dhole 3,5
Dhole

Small beast, unaligned
Armor Class 13 (natural agility)
Hit Points 22 (4d6 + 8)
Speed 50 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 16 (+3) | 14 (+2) | 4 (–3) | 14 (+2) | 10 (+0) |
Saving Throws Dex +5, Wis +4
Skills Perception +4, Stealth +5, Survival +4
Senses passive Perception 14
Languages — (communicates through barks, yips, and whistles)
Challenge ½ (100 XP)
Proficiency Bonus +2
Traits
Pack Tactics. It has advantage on attack rolls against a creature if at least one of the dhole’s allies is within 5 feet of the creature and isn’t incapacitated.
Keen Hearing and Smell. It has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Coordinated Howl (Recharge 5–6). As a bonus action, the dhole emits a sharp, whistling call. Each allied dhole within 60 feet that can hear it may use its reaction to move up to half its speed toward a creature the dhole can see.
Actions
Bite. Melee Weapon Attack: +5 to hit, reach 5 ft., one target. Hit: 7 (2d4 + 2) piercing damage.
If the target is a creature, it must succeed on a DC 11 Strength saving throw or be knocked prone if it is Large or smaller.
Bonus Actions
Pack Dash. It takes the Dash action as a bonus action if it moves toward a creature that one of its allies is engaged with.
Reactions
Pack Defense. When an ally within 5 feet of the dhole is hit by an attack, the dhole can impose disadvantage on the attack roll if it can see the attacker.
Tactics & Combat Style
A pack fights with astonishing coordination and discipline. They fan out in a semicircle, herding prey into open ground before darting in with precise, alternating strikes. Individual dholes rarely fight to the death, instead retreating in perfect unison to regroup and reengage. Their shrill Coordinated Howl keeps the pack moving as one living weapon — fast, efficient, and merciless.
Variant: Alpha Dhole
Medium beast, unaligned
Challenge 1 (200 XP)
An alpha is larger, stronger, and far more cunning than the rest of its pack. It maintains control through dominance displays and tactical howls that command its kin with precision.
- Hit Points 45 (6d8 + 18)
- Armor Class 14 (natural agility)
- Alpha’s Call (Recharge 5–6). As an action, the alpha emits a commanding howl. Up to three allied dholes within 60 feet that can hear it may immediately make one melee attack as a reaction.
Dhole

This rust-red wild dog moves with swift precision, signaling its packmates with sharp, whistling calls.
DHOLE CR 1
XP 400
N Small animal
Init +3; Senses low-light vision, scent; Perception +7
DEFENSE
AC 14, touch 14, flat-footed 11 (+3 Dex, +1 size)
hp 13 (2d8+4)
Fort +5, Ref +6, Will +1
OFFENSE
Speed 50 ft.
Melee bite +4 (1d6+1 plus trip)
Space 5 ft.; Reach 5 ft.
Special Attacks pack tactics, coordinated howl (1/day)
STATISTICS
Str 12, Dex 17, Con 14, Int 2, Wis 13, Cha 10
Base Atk +1; CMB +1; CMD 14 (18 vs. trip)
Feats Run, Skill Focus (Perception)
Skills Perception +7, Stealth +7, Survival +2 (+6 when tracking by scent); Racial Modifiers +4 Survival when tracking by scent
SQ keen hearing and smell
ECOLOGY
Environment temperate forests, grasslands, or hills
Organization solitary, pair, pack (4–12), or hunting band (13–30)
Treasure none
SPECIAL ABILITIES
Pack Tactics (Ex): A dhole gains a +2 circumstance bonus on attack rolls against a creature threatened by another dhole.
Coordinated Howl (Su): Once per day as a move action, a dhole can emit a piercing whistle to rally its pack. All allied dholes within 60 feet that can hear the howl gain a +10-foot enhancement bonus to their base speed and a +2 morale bonus on attack rolls for 1 round.
Keen Hearing and Smell (Ex): They gain a +4 racial bonus on Perception checks that rely on hearing or smell.
COMBAT
They attack in disciplined packs, circling prey and darting in to trip and harry their target. They open combat with their coordinated howl, granting the pack a burst of speed and ferocity, then surround their quarry to strike from multiple angles. When pressed, they retreat swiftly, regrouping before reengaging in unison.
VARIANT: ALPHA DHOLE CR 2
The alpha dhole is a larger, more cunning leader of its pack.
- Size: Medium animal
- hp: 22 (4d8+4)
- AC: 15 (+2 Dex, +1 natural, +2 size adjustment)
- Attack: bite +5 (1d8+2 plus trip)
- Special Attacks: Coordinated Howl (3/day), Alpha’s Command (Su) (1/day) — As a standard action, the alpha issues a commanding howl. All allied dholes within 60 feet that can hear it gain a +2 morale bonus on damage rolls and saving throws against fear for 1 minute.
ECOLOGY & BEHAVIOR
Also known as red dogs or whistling hunters, they are relentless, cooperative predators. They share food, care for their young communally, and rarely abandon a wounded packmate. Unlike wolves, dholes rely on speed and communication rather than strength — their eerie whistles serve as both a rallying cry and a warning to rivals that the pack hunts together.
Dhole

The Dhole , also known as the Asiatic Wild Dog.
The statistics presented here describe a fairly small dog of about 20 to 50 pounds in weight. They also can be used for small wild canines such as coyotes, jackals, and African wild dogs.
| Dhole | |
| Small animal | |
| Hit Dice | 1d8+2 (6 hp) |
| Initiative | +3 |
| Speed | 40 ft. (8 squares) |
| Armor Class | 15 (+1 size, +3 Dexterity, +1 natural), touch 14, flat-footed 12 |
| Base Attack/Grapple | +0/-3 |
| Attack | Bite +2 melee (1d4+1) |
| Full Attack | Bite +2 melee (1d4+1) |
| Space/Reach | 5 ft./5 ft. |
| Special Attacks | – |
| Special Qualities | Low-Light Vision, Scent |
| Saves | Fort +4, Ref +5, Will +1 |
| Abilities | Strength 13, Dexterity 17, Constitution 15, Intelligence 2, Wisdom 12, Charisma 6 |
| Skills | Jump +7, Listen +5, Spot +5, Survival +1* |
| Feats | Alertness, TrackB |
| Environment | Temperate plains |
| Organization | Solitary or pack (5-12) |
| Challenge Rating | 1/3 |
| Advancement | – |
| Level Adjustment | – |
Combat
Dogs generally hunt in packs, chasing and exhausting prey until they can drag it down.
Skills Dogs have a +4 racial bonus on Jump checks. *Dogs have a +4 racial bonus on Survival checks when tracking by Scent.
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