5.5e / 2024 · 5e / 2014 · Pathfinder 1E · D&D 3.5e
Glamered Armour / Glamoured Studded Leather
The older 3.x rules use Glamered as an armour property that disguises a suit as ordinary clothing. Both 5e rulesets instead provide a specific item, Glamoured Studded Leather.
Explore: Magic Armour & Shields · Disguise Self · True Seeing
5.5e / 2024
Glamoured Studded Leather is Rare. While wearing it, the character gains a +1 bonus to Armor Class. As a Bonus Action, the wearer can make the armour appear to be normal clothing or another kind of armour, choosing its colour, style and accessories. Its actual bulk and weight do not change. The illusion lasts until the property is used again or the armour is doffed.
5e / 2014
Glamoured Studded Leather is Rare. It grants +1 AC while worn. The wearer can use a bonus action and speak its command word to change its apparent form into clothing or another kind of armour. The apparent details can change, but the armour keeps its real bulk and weight until the effect is changed again or the armour is removed.
Pathfinder 1E
Price: +2,700 gp · Aura: moderate illusion · CL: 10th.
Upon command, a suit of glamered armour changes shape and appearance to look like ordinary clothing. It keeps all of its real properties, including its weight. True seeing or similar magic reveals the armour’s actual nature.
Construction: Craft Magic Arms and Armor, disguise self.
D&D 3.5e
Price: +2,700 gp · Aura: moderate illusion · CL: 10th.
The 3.5e glamered property follows the same basic rule: command the armour to appear as normal clothing while its real protective properties and weight remain unchanged. True seeing or similar magic reveals the disguise.
Construction: Craft Magic Arms and Armor, disguise self.
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