One Mind Spell

One Mind is a legacy paladin divination that deepens the bond between a paladin and a special mount, sharpening their awareness and coordination while they fight together.

At a Glance

School Divination
Level Paladin 2
Components V, S, DF
Casting Time 1 standard action
Range Personal
Target You
Duration 1 hour/level

Effect

The spell functions as Lesser One Mind and adds improved combat coordination. While the caster is mounted on the special mount, both rider and mount gain a +2 bonus on attack rolls.

Using One Mind

The spell is designed for a mounted paladin who expects an extended encounter or journey. Its hour-per-level duration means it can be cast before trouble begins rather than consuming an action once combat is already underway.

Edition Note

This page preserves a legacy spell reference and does not create a modern-edition conversion.

Source

Spell Compendium, p. 149.

Keep this reference growing

If this page helped with your reading or game, you can support its upkeep or explore the curated books.

Buy the creator a coffee

Explore the Bookshop — epics, classics and stories behind imagined worlds.

Scroll to Top