Statuesque Armor
Relics & Rituals: Excalibur
© 2004 White Wolf Publishing, Inc. Distributed for Sword and Sorcery Studios by White Wolf Publishing, Inc.
By Evan Jamieson, Lizard, Aaron Rosenberg, Christina Stiles and Relics & Rituals: Excalibur team
This armor looks exactly like locking armor, and registers magically as such. It also functions in much the same way, in that any and all joints can be locked. They lock randomly, however, and do not respond to the owner’s commands. Every five minutes of non-combat or five rounds of combat, roll a d20. Then consult the chart below:
d20 | Result |
1 | The armor locks completely – every joint |
2-3 | All of the major joints (elbows, shoulders, knees, hips, waist) lock |
4-5 | All of the minor joints (fingers, wrists, ankles, toes, neck, visor) lock |
6 | Both arms (all joints, from shoulder to fingers) lock |
7 | Both legs (all joints, from hip to toe) lock |
8 | The waist, neck, and visor lock |
9-10 | One arm or leg (GM’s choice) locks |
11 | Two major joints lock |
12 | Two minor joints lock |
13-14 | One major joint locks |
15-17 | One minor joint locks |
18-20 | Nothing locks |
Moderate transmutation; CL 9th; Craft Magic Arms and Armor; confusion, reinforced; Price 4000 gp