Animal Friendship Spell — 2024 & 2014 Rules
Animal Friendship calms a Beast through enchantment. The 2024 spell removes two important 2014 restrictions.
At a Glance
| 2024 | Bard, Druid, Ranger 1 |
|---|---|
| 2014 | Bard, Druid, Ranger 1 |
| Range | 30 feet |
| Duration | 24 hours |
Choose Your Edition
Animal Friendship — 5.5e / 2024
| Level | 1st-level Enchantment |
|---|---|
| Casting Time | Action |
| Range | 30 feet |
| Components | V, S, M (a morsel of food) |
| Duration | 24 hours |
Target a Beast you can see within range. It makes a Wisdom save or has the Charmed condition for the duration. The spell ends if you or an ally damages it.
One additional Beast can be targeted for each slot level above 1st.
Animal Friendship — 5e / 2014
| Level | 1st-level Enchantment |
|---|---|
| Casting Time | 1 action |
| Range | 30 feet |
| Duration | 24 hours |
The Beast must be able to see and hear you. If its Intelligence is 4 or higher, the spell fails automatically. Otherwise it makes a Wisdom save or is charmed for the duration.
What Changed?
2024 removes the Intelligence-4 cutoff and the explicit requirement that the Beast see and hear you. The core Charmed effect and damage-ending clause remain.
Sources
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