Bushwacker
Bushwacker is a fictional character, a supervillain in the Marvel Comics universe who is primarily an enemy of Daredevil, although he has had dealings with The Punisher.
Originally Posted by Bane of the Dicefreaks forums.
Bushwacker | |
Medium construct (Augmented humanoid) | |
Wounds | 35 WP Vitality 163 VP (13d10+78 ) |
Initiative | +3 |
Speed | 30 ft. |
AC | 22 (+6 defense, +3 Dexterity, +3 natural) touch 19, flat footed 13 |
Base Attack/Grapple | +13/+18 |
Attack | Slam +18 melee (2d6+7) or gun arm +20 ranged (2d8+2) |
Full Attack | Slam +18 melee (2d6+7) or gun arm +20/+15/+10 (2d8+2) |
Space/Reach | 5 ft. /5 ft. |
Special Attacks | Death attack (DC 25), favored enemy (mutants) +5, sneak attack +4d6 |
Special Qualities | CIA Training, cybernetic enhancement, damage reduction 4/-, gun arm |
Saves | Fort +18, Ref +7, Will +7 |
Abilities | Strength 20, Dexterity 17, Constitution 22, Intelligence 14, Wisdom 13, Charisma 16 |
Skills | Bluff+19, Climb +15, Disguise +14 (+16 acting), Hide +11, Intimidate +15, Jump+15, Knowledge (tactics) +12, Listen +7, Move Silently +11, Search +12, Sense Motive +14, Sleight of Hand +9, Spot +17, Survival +17 (+21 Tracking), Swim +15 |
Feats | Advanced Firearms Proficiency, Brawl, Burst Fire , Dead Aim, Deceptive, Double Tap, Far shot, Improved Brawl, Improved Toughness, Personal Firearms Proficiency, Point Blank Shot, Strafe, Track |
Climate/Terrain | Mobile |
Organization | Solitary (Unique) |
Challenge Rating | 15 |
Treasure | Equipment |
Alignment | Neutral Evil |
CIA Assassin
Bushwacker spent the beginning of his career as a CIA assassin and learned much of his craft there: fighter attack bonus
Moderate Defense
- Bonus fighter feats as a fighter of ½ his HD
- Death Attack as an assassin of his HD
- Sneak Attack +4d6
- Doubles the range of any firearm
- Advanced proficiency with firearms
- +4 bonus to Bluff, Disguise, Sleight of Hand, and Survival (for Tracking only)
Cybernetic Enhancements
Bushwacker’s entire right arm and several other areas of his body have received cybernetic enhancements to make him a more effective killer.
- He has the living construct type.
- +4 enhancement bonus on all Fortitude saves
- Mettle
- Damage reduction 4/-
Gun Arm
- Bushwacker’s right arm contains a complex device that allows him to use it as one of several firearms. He can use a single finger as a pistol, his entire forearm as a machine gun or sniper rifle, or his full arm as a rocket launcher. Bushwacker never suffers attacks of opportunity for using a ranged weapon while threatened. It is a move action for him to change his arm formation. Bushwacker can use his gun arm as natural weapon dealing 2d6 points of damage in melee combat.
- It is not known how Bushwacker reloads his gun.
- Pistol Finger 2d6+2 dmg and receives a +6 bonus to attack.
- Machine Gun 2d8+2 dmg and receives a +4 bonus to attack.
- Sniper Arm 2d12+2 dmg and receives a +10 bonus to attack. (Full round action to fire)
- Rocket Arm 10d6 dmg and receives a +2 bonus to attack. (Full round action to fire)
Drawbacks
Bushwacker has a near obsessive hatred of mutants. He has also included Daredevil in this loathing. Bushwacker has had extensive plastic surgery to hide scars on his face inflicted when Wolverine set him on fire. He is still sensative on what remains and can be easily provoked
from mocking of it.
Possessions
None