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Mary Poppins

Mary Poppins
Vittorio Matteo Corcos (1859-1933) Description: Dreams Date 1896

A young woman, with an air of grace and elegance about her. A quintessential English nanny, Mary Poppins is a slightly stern but caring woman, who uses magic and self-control to take care of children. She is identifiable by her sensible hat and parrot umbrella which she brings with her wherever she goes on outings. She is kind towards the children, but can be firm when needed. She is practically perfect in every way.

Mary Poppins
Human Celestial creature CR 11

XP 12800

Any Medium Humanoid

Sorcerer level 10 (skill points 60) Sorcerer (Celestial )

Init 0; Senses
DEFENSE
AC 11, Touch 11, flat footed 10 ( No Armour, Shield, none) (+1 feats)

hp 57 (0d8+10d6+10+10);

Fort +5, Ref +4, Will +8

Damage reduction 5/magic, Resistance to Acid, Cold, Electricity 10
OFFENSE
Speed 30, ; Fly

Melee

Single Attack Club +4 (1d6-1)

Full Attack Club +4 (1d6-1)

Space 5ft.; Reach 5

Special Attacks

Smite Evil 1/day damage = HD (max+20)

Heavenly Fire (Sp) 1d4 + 1/2 level divine (heals good creatures). Per day = 3+ Charisma bonus
Spells Known:
Sorcerer Spells: CL 10 Concentration 13

Level 0 (6) DC 13: Arcane Mark, Dancing Lights, Detect Magic, Detect Poison, Drench, Light, Open/Close, Prestidigitation, Read Magic, ;

Level 1 (7) DC 14: Air Bubble, Bless X 2, Chastise, Color Spray, Sleep, ;

Level 2 (7) DC 15: Cats Grace, Make Whole, Resist Energy, Silent Memory Lapse, Touch Of Mercy, ;

Level 3 (7) DC 16: Empowered Sleep, Halt Undead, Magic Circle against Evil, Silent Detect Thoughts, ;

Level 4 (5) DC 17: Dimension Door, Remove Curse, Shout, ;

Level 5 (3) DC 18: Angelic Aspect, ;
STATISTICS
Strength 8, Dexterity 11, Constitution 13, Intelligence 16, Wisdom 11, Charisma 17

Base Attack 5 CMB 4 ; CMD 15

Feats Feats: Dodge, Combat Casting, Empower Spell, Eschew Materials, Maximize Spell, Persuasive, Silent Spell, Simple Weapon Proficiency;

Skills Appraise 3, Bluff 16, Diplomacy 5, Fly 13, Intimidate 20, Know Arcana 16, Search 8, Spellcraft 16, Use Magic Device 16

Languages Common
SPECIAL ABILITIES
Bloodline Celestial Summoned creatures gain DR /evil equal to 1/2 level

Celestial Resistances (Ex) Gain resist cold, acid = 10

Eschew Materials Gives feat

Wings of Heaven (Su) Sprout wings 60ft maneuverability good. 1 minute/level
ECOLOGY
Environment Any

Organization Company 10-20, Band 30-100, Squad 4-8

Treasure Standard
MAGIC ITEMS (max value 16350)
Boots of levitation  – levitate on self (7500gp), Cloak of resistance (+1) +1 saves (1000gp), Goggles of minute seeing (+5) +5 Search (1250gp), Bag of holding (Type I) 250 lbs (2500gp), Dust of illusion – (1200gp), Potion of Fly – (750gp), Potion of Cure light wounds – (50gp), Potion of Cure serious wounds – (750gp), Potion of Aid – (300gp) Total Value = 15300
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