Phantasmal Spirit
Liber Mysterium
The Netbook of Witches and Warlocks
By Timothy S. Brannan and The Netbook of Witches and Warlocks Team
Illusion Phantasm
Level: Witch 2, Sorcerer/Wizard 2
Components: V S M
Casting Time: 1 round
Range: Close (25 ft +5 ft/2 level)
Target, Effect, Area: 4· square + 1 foot per level
Duration: Special
Saving Throw: Will Disbelief (if interacted with)
Spell Resistance: No
This spell creates a misty, insubstantial, spirit like being to appear in the area of effect. The being will float around where it was conjured for the duration for the spell. It makes no noise and gets no attacks.
Anyone spotting this phantasm will need to make a Spot check (DC15) in order to determine if it is a ghost, wraith or similar creature. This may be modified per the GM’s wish if the PC’s are familiar with the spell or the conditions warrant it.
The spells duration is permanent until someone touches, not attacks, the phantasm. Afterwards, it simply disappears.