Enemy’s Heart
You cut out an enemy’s heart and consume it, absorbing that enemy’s power as your own.
This content was created for the Pathfinder rules by Paizo Publishing LLC and is part of the Pathfinder RPG product line.
Enemy’s Heart |
School necromancy [death, evil]; Level adept 2, antipaladin 2, cleric 2, witch 2 |
CASTING |
Casting Time 1 full-round action, special see below Components V, S, M (target creature’s heart) |
EFFECT |
Range touch Target living creature touched Duration concentration/1 minute per HD of the subject; see text Saving Throw none; Spell Resistance yes |
DESCRIPTION |
As part of casting this spell, you perform a coup de grace with a slashing weapon on a helpless, living adjacent target. If the target dies, you eat its heart to gain the spell’s benefits. If the target survives, the spell is not wasted and you can try again as long as you continue concentrating on the spell. When you consume the heart, you gain the benefits of a death knell spell, except you gain 1d8 temporary hit points +1 per Hit Die of the target, and the bonus to Strength is a profane bonus. |
Section15: Copyright Notice – Pathfinder Roleplaying Game Advanced Race Guide
Pathfinder Roleplaying Game Advanced Race Guide © 2012, Paizo Publishing, LLC; Authors: Dennis Baker, Jesse Benner, Benjamin Bruck, Jason Bulmahn, Adam Daigle, Jim Groves, Tim Hitchcock, Hal MacLean, Jason Nelson, Stephen Radney-MacFarland, Owen K.C. Stephens, Todd Stewart, and Russ Taylor.